Alcyone Crew

Hull 11
Manouver 21 (Helmsman TN 17)
Farseeing 17 (Farseeing TN 11/15)
Sails 19/19 (fixed in Prometheon port Abemael)
Stealth 19
Crew 16
Moral 14
APs: +11

Armor: 24
Evasion points: 13/14 ( Ship +5, Captain +4, Helmsman +2, Farseer +2/+3)
Cargo: 5 (food and oxygen from Greenmoon)
Bridge
1st slot: Light Caster
Deck 1
1st slot: Hellfire cannon (AN, Flexible) (installed in forward base 17, Mine layer destroyed completely)
Cargo +1
Gunnery A
1st and 2nd slot: Medium Torpedo bay
Gunnery B
1st and 2nd slot: Medium Clockwork Cannons
Sails A \\

Sails B
Engineering
Transport 1
Entertainment +5 Morale

Transport 2
+5 Crew
Marines
Hold
Cargo +3 (repair supplies, torpedoes)

Deck 2
Assault Equipment
Cargo +1
Outlook
Design: a ferrari red, glitter painted pipe shaped gloom ship, with extremely durable hull , and extremely dark interiors.
Curses: \\ (+6 AP) Cursed (1), Infamous (1), Unique Signature (1), Cruel Officers (2), Old Darling (1)
Blessings \\ (-17 AP) Weird Architecture (2), Flier (3), Armored (6), Marines (1), Extra space x2 (4), Assault equipment (1)
Influence bought
Marines (1) Invasion Golem, Light Caster (1), Mine Layer (1)
Gained in-game
Hell-fire cannon
Wound levels
Bruised 1- 6, slots:0/6 (fixed during Forward station stay)
Light 7 - 11, slots: 0/5
Serious 12 - 17, slots: 0/4
Lethal 18 - 22, slots: 0/2
Casualty Levels
Bruised 1- 8, slots: 0/5
Light 9 - 16, slots: 0/4 (healed in Forward station and dark moon conglomerate)
Serious 17 - 24, slots: 0/3
Lethal 25 - 32, slots: 0/1
Shock Levels
Bruised 1 - 7, slots: 0/5
Light 8 - 14, slots: 0/4 (strange shore leave in Forward station healed)
Serious 15 - 21, slots: 0/3
Lethal 22 - 28, slots: 0/1

Covenant

ARIUS: the Ashen Age

Arius: the Ashen Age

Introduction

The Covenant

Gustav?

Keinon

Siria

Valefarion

Fortunatus

Alcyone, the cursed ship

Chronicles of the Covenant

Timeline

Chapter I: Echoes from the dark

Session I: Meet the Litter

Session II: A Letter to a Friend

Session III: Nocturnal Encounter

Session IV: the Eye of the Storm

Session V: A Correspondence Continued

Session VI: Eye By Eye, the World Goes Blind

SessionVII

Session VIII: Melancholy News From the Desert

Session IX: One Flew Over the Cockoo's Nest

Session X

Session XI

Chapter II: Saving Brother Keinon

Session I: A Journey in Inofficial Capacity

Session II: Of things to come

Session III: The Throne of Sights

Session IV: Kingdom of Eternal Darkness

Session V: Of love, lust and other things

Session VI: Nearing Civilization's Edge

Session VII: Growing pains

Session VIII: After the Time We've Lost

Session IX: The Gears of the Angel in Red

Session X:

Session XI: Sacred Music

Reports (in-game)

Ordo Rimore communications

Friends & Foes

Chapter I: Echoes from the dark

Aurelio of Ordo Nuntius (dead)

Benjamin of Ordo Hospetaler

Candice, Major Domo

Dionysos of Ordo Machinus

Horatio of Ordo Machinus

Katarine of Ordo Machinus

Matilda of Ordo Machinus

Paramon, the Head of Security

Salman, Elder of Ordo Nuntius

Tacito, Elder of Ordo Rimore

Xenon the Flyer, Ordo Proelium

Chapter II: Saving Brother Keinon

Belinda the Heretic Ambassador?

Ambassador Isaac, Elder of Ordo Voluptas

Master Selim, Elder of Ordo Hospetaler

Factions

Aspirants

Brokers

Crusaders

Humanists

Keyholders

Kingmakers

Penitents

Rebuilders

Reformers

Minions & Acquiantances

Arx Machinus

Eurasians

Chapterhouse

Retinue

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