Male Dwarf, Lawful Neutral, Medium Humanoid (dwarf)
Class: Fighter 4
Player Feuran
Init +2 (+2 dex)
Senses Darkvision 60ft, Perception -1
AC 23, touch 12, flat-footed 21; (+9 armor, +2 dex, +2 shield, +2 vs undead)
HP 44 [FCB 0]
Fort +8 (con +4, class +4)
Ref +3 (dex +2, class +1)
Will +2 (wis -1, class +1, iron will +2)
Special Defenses
- +1 vs fear
- +2 vs poison, spells, and spell-like
- +2 AC vs undead, +2 vs spells and spell-likes of undead
- Immune to altitude sickness and do not lose their Dexterity bonus to AC when making Climb or Acrobatics checks to cross narrow or slippery surfaces
Speed 20ft
Melee Longsword (+1) +10 (1d8+7 +1 vs undead), 19-20/x2
Ranged Longbow +7 (MW) (1d8 +1 vs undead), 20/x3
Str 18 (4th) Dex 14 Con 19 Int 12 Wis 9 Cha 5
Base Atk 4; CMB 8; CMD 20
Feats
- Skill Focus (Religion) (1st)
- Weapon Focus (Longsword) (fighter 1)
- Weapon Versatility (fighter 2)
- Iron Will (3th)
- Weapon Specialization (Longsword) (fighter 4), +2 dmg all attacks
Skills ACP (-4 armor, -2 shield)
Skill | Total bonus | Ranks | Misc. mod. |
Acrobatics | 3 | 1 | 0 |
Climb | 10 | 3 | 3 |
Dungeoneering | 8 | 4 | 3 |
Religion | 12(14) | 4 | 3+3+1 (+2 identify undead) |
Traits Undead Crusader (+1 dmg vs undead, +1 religion and class skill), Enemy of the Undead (+2 vs spells and spell-likes of undead)
Languages Common, Dwarven, Undercommon
RSQ Slow and Steady, Darkvision, Death's End, Greed, Mountaineer, Barrow Scholar, Hardy, Weapon Familiarity
SQ Bravery 1, Armor training 1
On person:
In backpack:
Wealth:
Potions/Oils:
Scrolls:
Wands:
Miscs:
Ioun Stones:
Wondrous Items
- Head
- Headband
- Face/Eyes
- Neck
- Shoulders
- Chest
- Body
- Armor MW Full Plate
- Shield Heavy Steel Shield
- Belt
- Wrist
- Hand
- Ring
- Ring
- Feet
- Slotless
Notes
Background \\