Itse olen tehnyt niin, että jokainen loitsu, feat, skill yms. on omalla rivillään ja jokaisella on linkki d20pfsrd:n vastaavaan asiaan, esimerkiksi:

1st (3/day) — Acid Arrow, Comprehend Languages
Feats Power Attack, Dodge
Skills Appraise +4 (1), Craft (alchemy) +4 (1),
Tällä tavoin asiat ovat edes jonkinlaisessa järjestyksessä muokkausruudussa, ja linkit eivät huku sotkuun.

-Deus

Acharnor Galaval aka Gregor Silvers aka Shyntjss

Tulen tuhoamaan kaikki rakkaimpasi silmiesi edessä.

Male Half-Elf Ranger of Calistria (Divine Tracker/Infiltrator) 5/ Shadowdancer 10
CN Medium Humanoid
Player Tomahawk


Init +3
Senses Perception +21


AC 23, touch 15, flat-footed 17; (+6 armor, +3 Dex, +2 deflection, +1 Dodge, +1 nat armor)
hp 98
Fort +12, Ref +16, Will +12
Special Defenses Adaptation (Iron Will), Improved Evasion, Improved Uncanny Dodge, Defensive Roll, Slippery Mind, Shadow Master


Speed 30 ft
Melee +1 Glaive +20 (1d10+9/x3, S)
Melee +1 Glaive +16 (1d10+21/x3, S) PA
Melee +1 Glaive +18 (1d10+23/x3, S) PA + magic weapon
Melee +1 Glaive +18 (1d10+23/x3, S) PA & Human
Melee +1 Glaive +20 (1d10+25/19-20 x3, S) PA & Elf
Melee +1 Glaive +23 (1d10+28/19-20 x3, S) PA & Elf & Song
Melee Whip +18 (1d3+6/x2, S)
Melee +3 Dagger +21 (1d4+9/19-20 x2, S)
Melee +3 Dagger +17 (1d4+17/19-20 x2, S) PA
Melee +3 Dagger +21 (1d4+21/17-20 x2, S) PA & Elf
Melee +3 Dagger +23 (1d4+24/17-20 x2, S) PA & Elf & Song
Melee +2 Cold-iron evil outsider bane bastard sword +16 (1d10+22/19-20 x2, S) PA
Ranged Dagger +16 (1d4+6/19-20 x2, P)
Ranged +1 Keen Adaptive Composite Longbow +16 (1d8+7/19-20 x3, P)
Ranged +1 Keen Adaptive Composite Longbow +20 (1d8+11/19-20 x3, P) Elf
Special Attacks Favorite Enemy Humanoid Human +2 Humanoid Elf +4


Spells known
1st (2/day) — Feather Step, Resist Energy
Blessings Luck, Trickery


Str 23, Dex 16, Con 12, Int 14, Wis 12, Cha 14
Base Atk +12; CMB +17; CMD 33
Feats Combat Reflexes, Power Attack, Dodge, Endurance, Mobility, Spring Attack, Dimensional Agility, Dimensional Assault, Slayer's Knack (Elf), Dimensional Dervish, Everything Worth of Killing Is Worth of Overkilling, Weapon Focus Glaive, Exile's Path
Skills Acrobatics +20 (15), Climb +14 (6), Bluff +20 (15), Diplomacy +20 (15), Disguise +20 (15), Intimidate +20 (15), Linguistics +7 (5), Perception +21 (15), Perform (Dance) +7 (2), Sense Motive +20 (15), Stealth +30 (15), Survival +19 (15), Swim +9 (2)
Traits Shin Rakorath training (Sense Motive +1 and class skill), Indomitable Faith
Languages Common, Abyssal, Celestial, Dwarven, Elven, Gnome, Infernal, Varisian, Undercommon
SQ Dual Minded, Darkvision, Hide in plain sight, Rogue talent (Fast Stealth, Combat Trick, Weapon Training), Shadow Call, Shadow Jump 320 ft, Shadow Power


On person +3 dagger, +1 Glaive, Whip, Sap, +1 Shadow Mithral Agile Breastplate, Calistrian Holy Symbol, 3x mwk dagger, 6x Dagger, cold iron dagger, +4 cloak of resistance, +2 belt of giant strength, +1 amulet of natural armor, +2 ring of protection, Handy Haversack, boots of escape, 30/50 Wand of Longstrider, 50/50 wand of clw, oil of darkness, +2 improved shadow mithral chainshirt, luckstone, +2 headband of charisma
In backpack Adventurer's Kit
Wealth
Encumbrance x lb. without backpack, x lb. with backpack (x lb. light/x lb. medium/x lb. heavy)


Notes

Mekanismin wiki pyörii PmWikin päällä ulkoasunaan UnStrapped