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Three-Fingers Slim


Chaotic Neutral Male Halfling Rogue 1 Serpentine Sorcerer 1
Favored class: Sorcerer
Experience Points: x / y
Deity:


Hit Points: 16 10+6
Initiative: +3
Speed: 20ft.
Armor Class: 17 (+3 Dex, +1 Size, +3 Armor), touch 14, flat-footed 14
BAB/CMB/Defense: +0/+0/13
Saves: Fort +3, Ref +6, Will +2
Attack (melee): Rapier +4 (1d4+1, 18-20) and Bite -1 (1d3 + poison)
Attack (ranged): Light Crossbow +4 (1d6, 19-20) or Acid Splash +4 Touch (1d3)


Special Qualities: Sneak Attack 1d6, Trapfinding, Bloodline Arcana, Serpent's Fang 6/day (Poison 1 con, 6 rounds, DC 12)


Abilities: Str 12, Dex 17, Con 14, Int 11, Wis 9, Cha 16
Skills /ACP -1: Stealth +12, Acrobatics +9 (1), Bluff +7 (1), Diplomacy +7 (1), Climb +7 (1), Handle Animal +4 (1), Disable Device +8 (1), Escape Artist +7 (1), Disguise +7 (1), Sleight of Hand +7 (1), Perception +5/+6 (1), Swim +5 (1)
Feats: Weapon Finesse, Eschew Materials
Traits: Stealth, Magical Knack
Languages: Common, Halfling


Spells: (ASF 15%)

Cantrips: Mage Hand, Acid Splash, Ghost Sound, Detect Poison
1st Level (4/day): Vanish, Charm Person

Equipment on person:

Gear: Rapier, Light Crossbow, 20 Bolts, Studded Leather, Marked Cards, Small Steel Mirror, Marbles, Thieves Tools
Consumables:
Magic Items
Equipment in backpack: 50ft Rope, Grappling Hook, Lamp, 1 Flask of oil, Sawback Shortsword, Soap, Waterskin, 3 Loot sacks, Disguise Kit

Encumbrance: Without backpack / With backpack

Wealth:

Taustatarinaa

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