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Male dwarf hunter 3
NG Medium humanoid (dwarf)
Player NiTessine
Campaign Marrasvalta
Religion Trudd


Init +2
Senses darkvision 60 ft.; Perception +7


AC 18, flat-footed 16, touch 12 (+6 armor, +2 Dex)
hp 21 (3d8+3)
Fort +3, Ref +5, Will +3; +2 vs. poisons, spells, spell-like abilities
Special Defenses defensive training


Speed 20 ft.
Melee battleaxe +2 (1d8/x3)
Ranged throwing axe +4 (1d6) or
heavy crossbow +4 (1d10/19-20)
Special Attacks giant hunterARG12


Hunter Spells Known (CL 3rd, concentration +5)
1st (4/day) — cure light wounds, endure elements, feather step, magic fang, summon nature's ally I
Orisons (at will) — create water, detect magic, detect poison, know direction, mending, stabilize


Str 11, Dex 14, Con 11, Int 13, Wis 15, Cha 11
Base Atk +2; CMB +1; CMD 13 (17 vs. bull rush and trip)
Feats Coordinated Shot, Point Blank Shot, Precise Shot, Self-Sufficient
Skills Appraise +31 [1], Handle Animal +62 [3], Heal +8 [1], Knowledge (dungeoneering) +5 [1], Knowledge (geography) +6 [1], Knowledge (local) +6 [1], Knowledge (nature) +6 [2], Perception +83 [3], Spellcraft +6 [2], Stealth +3 [3], Survival +104, 5 [3]; ACP -4
Traits Militant MerchantTEG14, Restless Wayfarer (Knowledge [local])
Languages Common, Dwarven, Skald, Sylvan
SQ animal companion, animal focus (3/day), greed, hardy, nature training, slow and steady, stability, stonecunning, track, wild empathy +1


On person heavy crossbow (8 lb.), 42 bolts (4 lb.), battleaxe (6 lb.), 3 throwing axes (6 lb.), breastplate (30 lb.), backpack (2 lb.), belt pouch (½ lb.), spell component pouch (2 lb.), silver holy symbol of Trudd (1 lb.)
In backpack blanket (3 lb.), flint and steel, iron pot (4 lb.), mess kit (1 lb.), soap (½ lb.), trail rations (5 days; 5 lb.), waterskin (4 lb.), 2 bear traps, snowshoes, 10-foot pole
Immaterial 292,9 gp
Encumbrance lol dorf


Notes
1 +2 racial bonus to Appraise checks to determine the value of nonmagical goods that contain metal or gemstones.
2 +4 circumstance bonus on Handle Animal checks to handle an animal companion.
3 +2 trait bonus to Perception checks to determine surprise.
4 +2 bonus on Survival checks to find and follow tracks made by humanoids with the giant subtype.
1 +1 bonus on Survival checks to follow tracks.
ARG Advanced Race Guide
TEG Taldor, Echoes of Glory

Möykky

Bear animal companion 3
N Small animal


Init +3
Senses low-light vision, scent; Perception +5


AC 17, flat-footed 14, touch 14 (+3 Dex, +3 natural, +1 size)
hp 21 (3d8+6)
Fort +4, Ref +6, Will +2; evasion


Speed 40 ft.
Melee bite +6 (1d4+3), 2 claws +5 (1d3+3)


Str 16, Dex 16, Con 13, Int 2, Wis 12, Cha 6
Base Atk +2; CMB +5; CMD 18 (22 vs. trip)
Feats Toughness, Weapon Focus (bite)
Skills Climb +6 [1], Perception +5 [1], Stealth +7 [1]
SQ link, share spells, tricks (attack × 2, come, defend, fetch, guard, seek, track)

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