Holk 'Grub' Irontong
Mä oon se kokki.
Male Dwarf Ranger (dungeon rover) (+1 hp)
Neutral Good Medium Humanoid
Player FranKc
Game Rappan Athuk
XP 540+1200+50+150=1940
Init +4 (+2 dex, +2 trait)
Senses Perception +6 (+2 stone cunning, +2 stone scouting), darkvision 60ft
AC 20, touch 12, flat-footed 18; (+2 dex, +6 armor, +2 shield)
Special +4 AC vs. Giants
hp 14 (1d10 +3 con +1 fcb)
Fort +5 (con +3, Ranger +2)
Ref +4 (dex +2, Ranger +2)
Will +3 (wis +2, Ranger +0, +1 trait)
Special +2 racial vs. poison, spells, and SLAs
Speed 20ft
Melee Dwarven waraxe +4 1d10+3/X3
Melee Dagger +4 1d4+3/19-20X2
Melee Heavy pick +4 1d6+3/X4
Ranged Sling +3 1d4+3/x2
Special Favored enemy: aberrations +2/+2
Special +1 racial to attack vs. orcs and goblinoids
Special Power attack: -1/+2
Str 16, Dex 14, Con 16, Int 12, Wis 14, Cha 5
Base Atk +1; CMB +4;CMD 16 (+4 to CMD vs. bull rush & trip)
Feats
Skills acp -7
- Acrobatics
- Appraise
- Bluff
- Climb
- Craft
- Diplomacy
- Disable device +6 (1)
- Disguise
- Escape artist
- Fly
- Handle animal
- Heal +6 (1)
- Intimidate
- Knowledge (arcana)
- Knowledge (dungeoneering) +5 (1)
- Knowledge (engineering) +5 (1)
- Knowledge (geography)
- Knowledge (history) (+3 if dwarven history)
- Knowledge (local)
- Knowledge (nature)
- Knowledge (nobility)
- Knowledge (planes)
- Knowledge (religion)
- Linguistics
- Perception +6 (1)
- Perform
- Profession: miner +6 (1)
- Ride
- Sense motive
- Sleight of hand
- Spellcraft
- Stealth
- Survival +6 (1)
- Swim
Special:
Traits Reactionary, Indominable faith
LanguagesCommon, Undercommon, Dwarven
SQ
- Vermin Affinity (Ex): A dungeon rover gains the ability to improve the attitude of mindless subterranean creatures. This ability functions as the wild empathy class feature, except a dungeon rover can influence any vermin (even those without Intelligence scores) instead of animals. Additionally, a dungeon rover can influence oozes with a –4 penalty on his vermin affinity check.
- Lorekeeper: +2 racial bonus on Knowledge (history) checks that pertain to dwarves or their enemies. Can make such skill checks untrained. Replaces greed.
On person: four-mirror armor, heavy wooden shield, dwarven battleaxe, heavy pick, thieve's tools, acid (2), scroll of CLW
In backpack: pathfinder's kit
Encumbrance Whatevsimmadurf.
Wondrous Items
- Head
- Headband
- Face/Eyes
- Neck
- Shoulders
- Chest
- Body
- Armor
- Belt
- Wrist
- Hand
- Ring
- Ring
- Feet
Notes
Budjettilaskenta
Saldo 13gp, ei muuta kamaa +242gp -velat
Pelissä käytetty raha: (alkubudjetti 150gp)
Tulevaisuus
Taustatarinaa.
* Grub saapui mainariryhmänsä ensimmäisenä Rappan Athukin alueelle. Päätti sitten lähteä keräämään aarteita omaan piikkiin ennen varsinaisen mainauksen alkua. Paska idea. Nyt on henkensä velkaa paikallisen majatalon pitäjälle.