Odegra Anguia

female half-elf sorcerer (crossblooded) 1
CG medium humanoid (human, elf)
Player Rei (4304-34)
Xp
Faction
Prestige/Fame


Init +3 (+2 Dex, +1 trait)
Senses low-light vision, Perception +2


AC 12, touch 12, flat-footed 10; (+ armor, +2 Dex)
hp 8 (1d6+2)
Fort +2, Ref +2, Will +2; bloodline arcana vs. mind-affecting
Special Defenses


Speed 30 ft.
Melee -1
Ranged +2
Special Attacks


Spells known (CL 1st1, concentration +5; * = bloodline spell; ^ = spells with [darkness, light, shadow] at +1 CL)
1st (4/day) - shadow trap^
0 (/day) - detect magic, mage hand, message
Bloodlines Martyred/Possessed
Bloodline Powers Sacrificial Boon
Spell-Like Abilities disguise self 1/day


Str 8, Dex 14, Con 14, Int 12, Wis 10, Cha 18
Base Atk +0; CMB -1; CMD 11
Feats Elven Spirit, Eschew Materials
Skills (FCB +1) Bluff +42, Diplomacy +5, Knowledge (religion) +5 (1), Perception +2, Spellcraft +5 (1), Use Magic Device +8 (1)
Traits Arcane Temper, Trustworthy
Languages Common, Elven, Varisian
SQ arcane training, bloodline arcana, bloodline powers, drawbacks, dual-minded, elf blood, elven immunities, fetchling spell-like ability, keen senses, low-light vision, shadowplay


On person
In backpack
Wealth 150 gp
Encumbrance lbs. without backpack, lbs. with backpack ( lb. light/ lb. medium/ lb. heavy)

1 Whenever you take damage in battle, your effective caster level increases by 1 during your next turn. This effect does not apply more than once per round.
2 +1 trait bonus on Bluff checks made to fool someone

- Whenever you cast a non-cantrip spell, you can roll the next Will save you attempt against a mind-affecting effect before your next turn twice and take the better result. If you have already failed a save against a mind-affecting effect, you can instead attempt another Will save against that ongoing mind-affecting effect after successfully casting your spell. You can use this ability only once against a given mind-affecting effect. You can use this ability a number of times per day equal to 3 + your Charisma modifier.

Darkness/Light/Shadow

1st - touch of blindness, snapdragon fireworks, shadowfade, shadow weapon
2nd - darkness, burst of radiance, continual flame, dark whispers, umbral weapon
3rd - daylight, shadow enchantment
4th - mydriatic spontainety, shadow barbs, wandering star motes, masochistic shadow, shadow conjuration, shadowform
5th - shadow evocation

Bloodline Spells/Feats/Powers

Spells: 3rd - anticipate peril, 5th - surmount affliction, 7th - purge spirit, 9th - blessing of fervor, 11th - death ward
Feats: Combat Casting
Powers: 1st - sacrificial boon, 3rd - sight unseen, 9th - gift of blood

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