Male elf inquisitor of Calistria 1.0
CN Medium humanoid (elf)
PFS 2456-8 Liberty's Edge Fame 0 PP 0
Init +6; Senses low-light vision; Perception +8
AC 16, touch 14, flat-footed 12 (+2 armor, +4 Dex)
hp 8 (1d8)
Fort +2, Ref +4, Will +4; +2 vs. enchantments
Speed 30 ft.
Melee dagger +1 (1d4+1/19-20)
Ranged longbow +4 (1d8/x3)
Special Attacks judgment 1/day
Domain Spell-Like Abilities (CL 1st; concentration +3)
:5/day bit of luck
Inquisitor Spells Known (CL 1st; concentration +3)
:1st (2/day) disguise self, wrath
:0 (at will) disrupt undead, guidance, light, stabilize
Str 12, Dex 18, Con 10, Int 14, Wis 14, Cha 9
Base Atk +0; CMB +1; CMD 15
Feats Point-blank Shot
Traits treerazer's bane, warrior of old
Skills Climb +5, Heal +6, Intimidate +0, Knowledge (nature) +6, Knowledge (planes) +6, Perception +8, Sense Motive +7, Spellcraft +6, Stealth +8, Survival +6; Racial Modifiers +2 Perception, +2 Spellcraft to identify magic item properties
Languages Common, Elven, Orc, Sylvan
SQ elven magic, monster lore +2, stern gaze +1
Other Gear leather armor, arrows (40), blunt arrows (20), dagger, longbow, backpack, bedroll, belt pouch, candle (10), flint and steel, hemp rope (50 ft.), manacles, mess kit, pot, soap, spell component pouch, torch (10), trail rations (5), waterskin, wooden holy symbol of of Calistria, 29 gp
Bit of Luck (5/day) (Sp) Target takes the higher of 2d20 for a d20 roll.
Elven Immunities - Sleep You are immune to magic sleep effects.
Elven Magic +2 to spellcraft checks to determine the properties of a magic item.
Inquisitor Domain (Luck) Granted Powers: You are infused with luck, and your mere presence can spread good fortune.
Judgment (1/day) (Su) Variable bonuses increase as the combat continues.
Low-Light Vision See twice as far as a human in low light, distinguishing color and detail.
Monster Lore +2 (Ex) +2 to Knowledge checks when identifying the weaknessess of creatures.
Point-Blank Shot +1 to attack and damage rolls with ranged weapons at up to 30 feet.
Treerazer's Bane You gain a +2 trait bonus on weapon damage against demons, evil fey, and plants and animals corrupted by evil.
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