Kategoriassa Meberron v5 -hahmot

Darrak Oakhammer

Unaligned Dwarf Druid 3
Experience: I eated it.
Hit points: 35, Bloodied 17, Healing surge value 9, Healing surges per day 7
Initiative: +1, Movement: 5
Senses: Low-light

Passive Insight: 15
Passive Perception: 20

Defenses:

Armor class: 19
Fortitude: 15, Reflex: 13, Will: 16

Basic Attack:

Melee: Earthroot Staff +1 +2 (1d8)

Powers:

At-will: Wild Shape C, Chill Wind, Flame Seed, Savage Rend
Encounter: Frost Flash, Tundra Wind, Barkskin
Daily: Savage Frenzy

Race Features: Cast-Iron Stomach (+5 racial bonus to saving throws against poison), Dwarven Resilience (Darrak can use his second wind as a minor action instead of a standard action), Dwarven Weapon Proficiency, Encumbered Speed, Stand Your Ground (When an effect forces Darrak to move through a pull, a push, or a slide he can move 1 square less than the effect specifies. This means an effect that normally pulls, pushes, or slides a target 1 square does not force him to move unless he wants to. In addition, when an attack would knock him prone, he can immediately make a saving throw to avoid falling prone.)
Class / Path / Destiny Features: Balance of Nature, Primal Guardian, Ritual Casting, Wild Shape
Trained Skills: Endurance +12, Heal +10, Nature +10, Perception +10
Ability Scores: Str 10, Con 18, Dex 12, Int 11, Wis 18, Cha 8
Feats: Implement Expertise (staff), Enraged Boar Form
Languages: Common, Dwarven
Equipment: Earthroot Staff +1, Horn Tusk Hide Armor +1, Adventurer's Kit, 2x Potion of Healing, 85 gp


R = Racial feature, C = Class feature

Darrak is the scion of a dwarf clan that were left behind long ago when dwarves migrated from the Frostfell to Khorvaire. Having grown up outside of the influence of the Sovereign Host Darrak was brought up in a druidic tradition not dissimilar to the tradition of the Children of Winter; an extremely fatalistic tradition focused on the survival of the fittest.

Not content to lead a stable life on the endless tundras of the Frostfell Darrak decided to pursue the career of an adventurer; what better way to prove to himself that he was, indeed, fit to survive in this harsh world than to experience the harshest life there is? While Darrak has only travelled in Khorvaire for a couple of years he already possesses enough insights into the internal politics of the region to know that he'd rather not take sides and simply work for whoever offers him the best job.

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