Feff

Sitaatti/rivin konsepti/mitavaan

Wild Druid 10
Player mosillan


Ancestry Mutated Fleshwarp, Background Scavenger
Speed 25, Perception E +17; low-light vision
Alignment N
Languages Common


Str 18 , Dex 18 , Con 18
Int 12 , Wis 18 , Cha 10


AC 28; (+3 armor, +3 Dex, +2+10 trained)
HP 139 [fleshwarp 10, + 10x (druid 8 + con 3 + feat 1)]
FortE +19, RefE +19, WillE +19
Special Defenses

  • Unusual Anatomy
    • You gain a +1 circumstance bonus to saves against diseases and poisons.
  • Mutated Fleshwarp
    • Due to your toughened or redundant organs, the DC for your checks to recover from persistent bleed damage is 10 instead of 15, and it's reduced to 5 instead of 10 if you have particularly effective assistance recovering from the persistent damage.

Melee
Melee
Ranged
Special Attacks


Spells
5th (3/day) - Cone of Cold, Cloudkill
4th (3/day) - Heal, Stoneskin, Lightning Bolt
3rd (3/day) - Heal, Haste, Slow
2nd (3/day) - Heal, Flaming Sphere
1st (3/day) - 3x Heal
Cantrips (at will) - Prestidigitation, Light, Stabilize, Electric Arc, Ray of Frost
Spell Attack +16, DC 26


Focus Spells: Pool: 1
1st - Wild Morph, Wild Shape, Goodberry


Skills

  • Acrobatics +4
  • Arcana +0
  • Athletics M +21 (druid)
  • Crafting +0
  • Deception +0
  • Diplomacy +0
  • Intimidation T +13 (wild order)
  • Otari Lore T +13 (background)
  • Medicine M +19 (druid)
  • Nature T +16 (druid)
  • Occultism +0
  • Performance +0
  • Religion +4
  • Society +0
  • Stealth T +16 (ancestry feat)
  • Survival T +16 (background)
  • Thievery T +16 (int)

Ancestry Abilities

Class Feats

General Feats

  • Toughness
  • Incredible Initiative

Skill Feats

Class Features


Bulk Limit: 8 || Worn + Weapons = || All =
Worn
Weapons
Stowed
Wealth
At the Lodge


Notes

Mekanismin wiki pyörii PmWikin päällä ulkoasunaan UnStrapped