Pathfinder Society -hahmot

Hopearistiretkeilijäksi nimetty antoi periksi turhamaisuudelle ja tilasi muotokuvan itsestään ja uskollisesta ratsustaan. Jatkossa kysytään maalarisuositukset muilta, kuin Taldorin edustajilta...

Eksyneen Kuun Luukas, Hopearistiretkeilijä

Korvosassa on niin rauhallista nykyään, keksinpä lähteä maailmalle.

Male Half-Elf Ranger (Sable company marine/Infiltrator) 7/Fighter 1 (Lore warden)
Lawful Good Male Humanoid (elf & human)
Player FranKc (71232-12)
Xp 22
Faction Silver Crusade
Prestige/Fame 31/43


Init +2
Senses Perception +14, Low-light vision, Darkvision via adaptation 80min/day


AC 19, touch 12, flat-footed 17; (+7 armor, +2 Dex)
hp 76 (8d10+2x8 con+8 fcb
Fort +11, Ref +9, Will +7
Special Defenses Immune to magical sleep, +2 vs. enchantment spells & effects, Endurance


Speed 30ft, 40 w. longstrider
Melee +1 merciful adamantine lance +11/+6 1d8+17+1d6 X3
Melee MWK alc. silver earthbreaker +11/+6 2d6+16 X3
Ranged +1 adaptive darkwood longbow (STR +3) +11/+6 1d8+6 X3
Special Attacks Favored enemies: Outsider (evil) +4; Undead +2
Special Attacks Power attack always, Non-lethal if sentient and humanoidish foe, Spirited charge; double damage with mounted charge (triple with lance)
Special Attacks Whenever you deal nonlethal damage with a melee weapon, you can make an Intimidate check to demoralize your target as a free action. If you are successful, the target is shaken for a number of rounds equal to the damage dealt. If your attack was a critical hit, your target is frightened for 1 round with a successful Intimidate check, as well as being shaken for a number of rounds equal to the damage dealt. Demoralize DC = HD + 10 + Wisdom modifier.


Spells prepared CL 4
2nd (1/day) — Protection from energy
1st (2/day) — Magic fang, Resist energy


Str 18 (20), Dex 14, Con 14, Int 12, Wis 14 (16), Cha 8
Base Atk 8; CMB 13; CMD 25
Feats Bludgeoner, Skill focus (handle animal), Monstrous mount: Hippogriffb, Endurance, Power attack, Boon companion, Enforcer, Monstours mount mastery, Spirited Chargeb
Skills (ACP -1, 0 if jumping or climbing)

  • Climb +9 (1)
  • Diplomacy +11 (8)
  • Disable device +3/+5 (1)
  • Handle animal +9/+13 (4)
  • Heal +7 (1)
  • Intimidate +10 (8)
  • Know planes +7 (3)
  • Know rest +5 (1x9)
  • Linguistics +5 (1)
  • Perception +14 (6)
  • Profession (soldier) +7 (1)
  • Ride +10 (5)
  • Sense motive +8 (1)
  • Sleight of hand +3 (1)
  • Spellcraft +5 (1)
  • Stealth +6 (1)
  • Survival +7/+9 (1)
  • Swim +9 (1)

Traits Ease of faith, Suspicious
Languages Common, Elven, Varisian, Sylvan
SQ Combat style: Mounted combat; Favored enemies: Outsider (evil) +4, Undead +2; Adaptation: Outsider (evil): Darkvision 10min/ranger level; Woodland Stride
Silver Crusader; You may use the honorific “silver crusader” before your name, earning you a reputation as a soldier of the forces of good in the world. You gain a +3 bonus on Intimidate checks against evil clerics and antipaladins.


On person +1 agile mithral breastplate, +1 adaptive composite longbow, MWK alchemical silver Earthbreaker, +1 merciful adamantine lance, Cold iron waraxe, Spiked gauntlet, Ioun torch, Cloak of resistance +2, Belt of giant strenght +2, Holy water, Acid, Mwk crusaders cross, PoP I, Oil of daylight, Wand of longstrider (45), Wand of CLW (30), Wand of Infernal Healing (43), Headband of inspired wisdom +2, Shining wayfinder
In backpack Pathfinder's kit, Chronicler's kit, Mwk tool Survival, Scroll of endure elements, Mwk tool know. geography, Aldori dueling sword


Notes Hunter's bond: Hippogriff named Matteus

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