Pathfinder Society -hahmot

Wilhelm Tuser

Ei kukaan arvaa Desnan inkvisition edes olevan olemassa. Siksi sitä juuri kaivataan.

Male Halfling Inquisitor 15
NG Small Humanoid (halfling)
Player FranKc 71232-2
Xp 42
Faction Grand Lodge
Prestige/Fame 40/70


Init +13 (+5 dex, +5 wis, +2 trait, +1 ioun stone)
Senses Perception +25 (+32 w. Heroism and Perceive Cues)


AC 29, touch 19, flat-footed 24; (+8 armor, +2 shield +5 dexterity, +1 deflection, +1 luck, +1 insight, +1 size)
hp 157
Fort +18, Ref +15, Will +19
Special Defenses Stalwart, Evasion, Shake it off (teamwork feat), Escape route (teamwork feat)


Speed 30ft, Dimension hop 140ft/day, Agile feet: ignore difficult terrain 20 rounds/day
Melee +3 cold iron starknife +18/+13/+8 1d3+6/x3 (greater magic weapon included)
Ranged +3 adaptive composite longbow +20/+15/+10 1d6+6
Special Attacks Point-blank shot, Rapid shot, Deadly aim, Judgment, Precise shot, Divine Favor, Graeter bane, etc..


Spells known
5th (4/day) — spells True seeing, Spell resistance, Divine pursuit, spell x
4th (5/day) — spells Judgment light, Battlemind link, Freedom of movement, Grtr invisibility
3rd (6/day) — spells Heroism, Invisibility purge, Daylight, Dispel magic, Grtr magic weapon
2nd (6/day) — spells Lesser restoration, Invisibility, Resist energy, Perceive cues, See invisibility, CMW
1st (7/day) — spells Shield of faith, CLW, Lend judgment, Litany of sloth, Protection from evil, Divine favor
Orisons (at will) — spells Light, Create water, Stabilize, Sift, Detect magic, Guidance


Str 16, Dex 20, Con 19, Int 16, Wis 20, Cha 10
Base Atk +11; CMB +13; CMD 31
Feats Point-blank shot, Precise shot, Improved monster lore, Extended Bane, Rapid Shot, Deadly aim, Manyshot, Toughness (boon), Imp. precise shot (pending)
Teamwork feats Shake it off, Enfilading Fire, Lookout, Escape route
Skills

  • Acrobatics +12 (5)
  • Appraise +3
  • Bluff +4 (1)
  • Climb +9 (1)
  • Diplomacy +9 (6)
  • Disable device +11 (4) +2 to pick locks
  • Disguise +4 (1)
  • Escape artist +5
  • Fly +5
  • Handle animal
  • Heal +17 (8) +2 if dayjob
  • Intimidate +17 (7)
  • Knowledge (arcana) +11 (5)
  • Knowledge (dungeoneering) +10 (4)
  • Knowledge (engineering) +4 (1)
  • Knowledge (geography) +4 (1)
  • Knowledge (history) +8 (1)
  • Knowledge (local) +18 (15)
  • Knowledge (nature) +7 (1)
  • Knowledge (nobility) +4 (1)
  • Knowledge (planes) +16 (9)
  • Knowledge (religion) +11 (5)
  • Linguistics +4 (1)
  • Perception +25 (15)
  • Profession (nurse) +11 (1)
  • Ride +9 (1)
  • Sense motive +30 (15)
  • Sleight of hand +6 (1)
  • Spellcraft +16 (10)
  • Stealth +22 (10)
  • Survival +11 (2)
  • Swim +8 (2)
  • UMD +15 (15)

Traits Scholar of the great beyond, Armor expert, Hermean paragon (boon)
Languages Common, Halfling, Goblin, Ancient osirion, Dwarven, Elven
SQ Monster lore +12 to identify creatures


On person
In backpack
Wealth
Encumbrance x lb. without backpack, x lb. with backpack (x lb. light/x lb. medium/x lb. heavy)


Notes

Mekanismin wiki pyörii PmWikin päällä ulkoasunaan UnStrapped