Pathfinder Society -hahmot

Attach:anivia.jpg Δ

Anivia

Sitaatti/rivin konsepti/mitävaan

Female half-elf druid 2
N Medium humanoid (elf, human)
Player Kuuris (4905-2)
Xp 5
Faction
Prestige/Fame 5/7


Init +2
Senses low-light vision; Perception +10


AC 16, touch 12, flat-footed 14; (+3 armor, +2 Dex, +1 shield)
hp 17 (2d8+4)
Fort +5, Ref +5, Will +8; +2 vs. enchantment spells and effects


Speed 30 ft.
Melee scimitar +2 (1d6+1/18-20)
Ranged sling +3 (1d4+1/x2)


Druid Spells Prepared (CL 2nd; concentration +6)
1st — cure light wounds, entangle (DC 15), speak with animals
Orisons (at will) — create water, detect magic, resistance, stabilize


Str 12, Dex 14, Con 13, Int 10, Wis 18, Cha 10
Base Atk +1; CMB +1; CMD 14
Feats Lightning Reflexes, Skill Focus (Handle Animal)
Skills Handle Animal +71 [2], Heal +8 [1]2, Knowledge (geography) +5 [1], Knowledge (nature) +7 [1], Perception +10 [1], Spellcraft +4 [1], Survival +10 [1]
Traits Devotee of the Green (Knowledge [nature])APG328, Medic
Languages Common, Elven
SQ spontaneous casting (summon nature's ally), wild empathy +2, woodland stride


On person scimitar (4 lb.), sling (–), 10 bullets (5 lb.), studded leather armor (20 lb.), light wooden shield (5 lb.), backpack (2 lb.), hooded lantern (2 lb.), wand of cure light wounds (38 charges, 1 lb.), wand of disguise self (5 charges, 1 lb.), cloak of resistance +1 (1 lb.)
In backpack silk rope (5 lb.)
Wealth 1029 gp
At the Lodge cold-weather outfit (7 lb.)
Encumbrance x lb. without backpack, x lb. with backpack (43 lb. light/x lb. medium/x lb. heavy)


Medic (Ex) Your experience caring for wounded Pathfinder agents has granted you a +2 trait bonus on Heal checks made to treat diseases and poisons. Additionally, your caster level is considered one higher when casting spells of the healing subschool with remove in the spell’s name. (Source: Guide to Pathfinder Society Organized Play 4.3)
1 +4 circumstance bonus on Handle Animal checks made regarding an animal companion.
2 +2 trait bonus on Heal checks made to treat diseases and poisons.
APG Advanced Player's Guide

Dinosaurus

Dinosaur animal companion 2
N Small animal


Init +3
Senses low-light vision, scent; Perception +6


AC 15, touch 14, flat-footed 12; (+3 Dex, +1 natural, +1 size)
hp 24 (3d8+9)
Fort +6, Ref +6, Will +2


Speed 60 ft.
Melee 2 talons +6 (1d6), bite +5 (1d4)


Str 11, Dex 17, Con 17, Int 2, Wis 12, Cha 14
Base Atk +2; CMB +1; CMD 14
Feats Weapon Finesse, Weapon Focus (talon)
Skills Acrobatics +7 [1], Perception +6 [2]
SQ link, share spells, tricks (attack ×2, come, down, heel, track)

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