Toiminnot
Sivusto
Male Dwarf Cleric of Torag 2/Fighter 1
Lawful Good Medium Humanoid (Dwarf)
Init +1
Senses Perception +2, Darkvision 60 ft.
AC 22, touch 11, flat-footed 21; (+9 armor, +2 shield, +1 Dex)
hp 33 (2d8+1d10, +9 Con, +3 Toughness, +2 favored class)
Fort +7 (+3 base, +3 Con, +1 resistance)
Ref +3 (+1 base, +1 Dex, +1 resistance)
Will +6 (+3 base, +2 Wis, +1 resistance)
Special Defenses
Protection Domain (+1 resistance bonus on saving throws. This bonus increases by 1 for every 5 cleric levels you possess)
Defensive Training (+4 dodge bonus to AC against monsters of the giant subtype)
Hardy (+2 racial bonus on saving throws against poison, spells, and spell-like abilities)
Stability (+4 racial bonus to their CMD vs. bull rush or trip attempt while standing on the ground)
Resistant Touch 5/Day
Speed 20 ft.
Melee Mwk Alc. Silver Warhammer +6, 1d8+3 / PA: +4, 1d8+5 (x3; bludgeoning & silver)
Melee Mwk Cold Iron Battleaxe +6, 1d8+3 / PA: +4, 1d8+5 (x3; slashing & cold iron)
Melee Cold Iron Light Hammer +5, 1d4+3 / PA: +4, 1d4+5 (x3; bludgeoning & cold iron)
Melee Heavy Pick +5, 1d6+3 / PA: +4, 1d6+5 (x4; piercing)
Ranged Cold Iron Light Hammer +3, 1d4+3 (x3; bludgeoning & cold iron; 20 ft. range)
Ranged Acid Dart +3, 1d6+1 (x2; acid; 30 ft. ranged touch); 5/Day
Special
Hatred (+1 racial bonus on attack rolls vs. humanoid (goblinoid) & humanoid (orc))
Cleric Spells & Powers
1st (3+1/day) — Shield of FaithCL 3, Shield of FaithCL 3, Shield of FaithCL 3 + SanctuaryD
Orisons (at will) — Light, Detect Magic, Guidance, Stabilize
Str 16, Dex 12, Con 16, Int 10, Wis 15, Cha 8
Base Atk +2; CMB +5; CMD 16
Feats Toughness, Power Attack, Combat Casting
Skills ACP -6 (2 ranks/level) Craft (blacksmith) +6 (3), Kno. (engineering) +4 (1), Kno. (religion) +6 (2)
Traits Magical Knack (Cleric), Missionary
Languages Dwarven, Taldane
SQ Slow and Steady, Defensive Training, Hardy, Stability, Greed, Stonecunning, Darkvision, Hatred, Weapon Familiarity, Aura, Domains (Earth & Protection), Orisons, Spontaneous Casting (Positive), Channel Energy 1d6 2/Day, Missionary Spells (Shield of Faith1ST, Magic Vestment3RD, Greater Magic Weapon4TH)
On person mwk alc. silver warhammer (5), mwk cold iron battleaxe (6), 2 cold iron light hammers (?), heavy pick (6), mwk full-plate (50), mwk heavy wooden shield (10), Silver Holy Symbol of Torag (1), Artisan's Outfit (a shirt with buttons, pants with a drawstring, shoes, and a leather apron) (4)
In backpack (2) bedroll (5), fishhook, gallon of ale (8), clay tankard (1), 10 ft. pole (8), Mwk Smithing Tools (?)
Encumbrance 62 lb. on person, +26 lb. with backpack (≤76 lb. light/≤153 lb. medium/≤230 lb. heavy)
Notes
Magical Knack (cleric), Magic Trait: APG pg.329, Missionary, Campaign Trait: APG pg. 331
Eberk Holderhek hails from Janderhoff, one of the last remaining Dwarven Sky Citadels. Eberk arrived to Sandpoint after having almost feverish dreams, or visions, where a small village had arisen a significant need for aid and protection. Shortly after, as a stout servant of Torag, also known for his portfolio of protection, Eberk packed his gear, and headed west. Certainly his strong faith in Torag would act as a conduit to give the much-needed help to this village.
Level Plan
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