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Deadeye's Arrow

School: Evocation [electricity]
Level: Clr 2, Drd 1, Pal 1, Rgr 1 (Erastil)
Casting Time: 1 standard action
Components: V, S, M (1 arrow)
Range: Medium (100 ft. + 10 ft./level) or see text
Effect: Arrow of electricity
Duration: Instantaneous or 1 round (see text)
Saving Throw: None
Spell Resistance: Yes
You create an arrow made of crackling electricity, which you may use for one of two effects.
Attack: You may throw the arrow up to Medium range or fire it from a bow up to the bow’s maximum range. Either use is a ranged touch attack. The arrow deals electricity damage equal to 1d6 +1 point per level (maximum +5).
Beacon: You throw or fire the arrow straight up. When it reaches maximum range or a solid surface (such as the roof of a cave) it explodes in a peal of thunder and a forked bolt of electricity resembling Erastil’s holy symbol, which lingers for 1 round. The thunder and lightning are as loud and bright as natural thunder and lightning, but do not harm nearby creatures.

Source: Gods & Magic

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