Iylvana Desdoros, headmaster of Alabaster Academy

Female Half-elf Arcanist (White Mage) 17
Chaotic Good Medium Humanoid(Half-elf)

Init +3 +5 with buff(+3 dex) +2 dex from Cat's Grace
Senses Perception +4, Low-light vision

AC 19, touch 13, flat-footed 16; (+6 armor, +3 dex)
AC with buffs:Shield +4, +2 Cat's Grace AC: 25, 15, 20
HP 115 (17d6 + 17 con + 17 fcb + 11) with Bear's Endurance 149
Fort +10 (con +1, arcanist +5, resistance +4) Buffs on +14
Refl +14 (dex +3, arcanist +5, resistance +4, +2 familiar) Buffs on +18
Will +14 (wis +0, arcanist +10, resistance +4) Buffs on +16
Special Defenses:

  • Half-elves are immune to magic sleep effects and gain a +2 racial saving throw bonus against enchantment spells and effects., SR 18

Speed 30ft, with armor 30ft

  • Dagger +7 1d4-1 (19-20/x2)


  • Light Crossbow +11 1d8 (19-20/x2)
  • Ray: Sonic Blast +11 with buffs +15 9d6+11
  • Arcane Reservoir: Max 25 points

Spells prepared (CL 17, Concentration +25/+29 when defensive/grappled vs SR +23)
8th (3+1/day) 2 (DC 26)- Maximizized Cone of Cold (DC 24), Stormbolts (DC 27)
7th (4+1/day) 3 (DC 25)- Maximized Dragon's Breath (DC 23), Limited Wish, Plane Shift
6th (4+1/day) 3 (DC 24)- Chain Lightning (DC 25), Cold Ice Strike (DC 25), Maximized Lightning Bolt(DC 22)
5th (4+1/day) 4 (DC 23)- Cone of Cold(DC 24), Overland Flight, Fire Snake(DC 24), Teleport
4th (4+2/day) 4 (DC 22)- Dimension Door, Dragon's Breath(DC 23), Shout, Secure Shelter
3rd (4+2/day) 4 (DC 21)- Haste, Heroism, Fly, Slow
2nd (4+2/day) 5 (DC 20)- Bull's Strenght, Darkvision, Spider Climb, Cat's Grace, Bear's Endurance
1st (4+2/day) 5 (DC 19)- Mage Armor, Liberating Command, Magic Missile, Expeditious Retreat, Shield
Cantrips (DC 15)- Acid Splash, Detect Magic, Detect Poison, Light, Mage Hand, Message, Read Magic, Mending, Prestidigitation
Spells known

  • 8th: Greater Shout, Greater Angelic Aspect, Stormbolts, Form of the Dragon III
  • 7th: Greater Teleport, Plane Shift, Umbral Strike, Form of the Alien Dragon II, Limited Wish
  • 6th: Chain Lightning, Stone to Flesh, Elemental Body III, Cold Ice Strike
  • 5th: Elemental Body II, Cone of Cold, Fire Snake, Overland Flight, Teleport
  • 4th: Dimension Door, Secure Shelter, Ball Lightning, Shout, Dragon's Breath
  • 3rd: Haste, Fly, Slow, Heroism, Lightning Bolt
  • 2nd: Alter Self, Bull's Strength, Cat's Grace, Darkvision, Spider Climb, Bear's Endurance
  • 1st: Ant Haul, Enlarge Person, Expeditious Retreat, Feather Fall, Gravity Bow, Liberating Command, Mage Armor, Magic Missile, Reduce Person, Touch of the Sea, Shield
  • Cantrips: All


  • Iylvana casts on herself Overland Flight, Heroism, Bear's Endurance, Cat's Grace, Mage Armor and Shield if she knows she is going to hostile environment. While traveling she uses Overland flight and Mage Armor.

Arcanist Exploits:

  • Spontaneous Healing: At 1st level, a white mage can expend 1 point from her arcane reservoir to use one of her spell slots to cast a cure spell (any spell with "cure" in its name) from the cleric spell list as if it were on her spell list and prepared. The spell must be of a level the arcanist can cast. At 10th level, the white mage can expend 5 points from her arcane reservoir and a spell slot of at least 5th level to cast breath of life. This ability replaces the arcanist exploits gained at 1st and 9th levels.
  • Familiar: Fox named Pip
  • Sonic Blast (modified): The arcanist can loose a deafening blast of sonic energy by expending 1 point from her arcane reservoir and succeeding at a ranged touch attack against any one target within 30 feet. The blast deals an amount of sonic damage equal to 1d6 + 1 + the arcanist's Charisma modifier, plus an additional 1d6+1 points of sonic damage for every 2 levels beyond 1st (to a maximum of 10d6 at 19th level
  • Points from the arcanist reservoir are used to fuel many of the arcanist's powers. In addition, the arcanist can expend 1 point from her arcane reservoir as a free action whenever she casts an arcanist spell. If she does, she can choose to increase the caster level by 1 or increase the spell's DC by 1. She can expend no more than 1 point from her reservoir on a given spell in this way.
  • Lepidstadt Shifter (Su): The arcanist can expend 1 point from her arcane reservoir to cast a spell while under the effects of a polymorph spell. This ability works like Natural Spell, except the arcanist uses the ability to cast while under the effects of a spell instead of wild shape.
  • Potent Magic (Su): Whenever the arcanist expends 1 point from her arcane reservoir to increase the caster level of a spell, the caster level increases by 2 instead of 1. Whenever she expends 1 point from her arcane reservoir to increase the spell’s DC, it increases by 2 instead of 1.
  • Metamagic Knowledge: The arcanist can select one metamagic feat as a bonus feat. She must meet the prerequisites of this feat.
  • Greater Metamagic Knowledge: The arcanist can select a metamagic feat as a bonus feat. She must meet the prerequisites of this feat. Each morning, when she prepares her spells, the arcanist can expend 1 point from her arcane reservoir to exchange this bonus feat for another metamagic feat, as long as she meets the prerequisites of the new feat. The arcanist must have the metamagic knowledge exploit to select this exploit.
  • Quick Study (Ex): The arcanist can prepare a spell in place of an existing spell by expending 1 point from her arcane reservoir. Using this ability is a full-round action that provokes an attack of opportunity. The arcanist must be able to reference her spellbook when using this ability. The spell prepared must be of the same level as the spell being replaced.

Str 8 Dex 16 Con 12 Int 26 (17+1+6+1+1) Wis 10 Cha 14 (13+1)
Base Atk +8; CMB +7 CMD 20

  • 1: Point-Blank Shot, Skill Focus: Nature
  • 3: Precise Shot
  • 5: Extra Reservoir
  • 7: Combat Casting
  • 9: Spell Penetration
  • 11: Greater Spell Penetration
  • 13: Quicken spell metamagic, Selective Spell metamagic (Arcane exploit)
  • 15: Toughness, Maximize spell (Arcane Exploit)
  • 17: Spell focus (evocation)

Skills acp: 0; total skill ranks: 122

  • Appraisec (1) +11
  • Bluffc
  • Climb
  • Craftc
  • Diplomacyc (1) +6
  • Disable device
  • Disguise
  • Escape artist
  • Flyc (17) +23
  • Handle animal
  • Heal (5) +5
  • Intimidate
  • Knowledge(arcana)c (17) +28 Headband
  • Knowledge(dungeoneering)c (1) +12
  • Knowledge(engineering)c (1) +12
  • Knowledge(geography)c (2) +13
  • Knowledge(history)c (17) +28
  • Knowledge(local)c (12) +23
  • Knowledge(nature)c (17) +34
  • Knowledge(nobility)c (1) +11
  • Knowledge(planes)c (17) +28
  • Knowledge(religion)c (17) +28
  • Linguisticsc (1) +12
  • Perception +4
  • Perform(oratory)c
  • Profession Teacherc (6) +9
  • Ride +0
  • Sense motive (6) +8
  • Sleight of hand
  • Spellcraftc (17) +28
  • Stealth
  • Survival
  • Swim
  • Use magic devicec (17) +22 Headband

Traits Languages Common, Elven, Infernal, Gnome, Strix, Abyssal, Celestial, Aquan, Terran

On person: Familiar Satchel, Spell Component Pouch
In backpack: Spellbook,
Potions/Oils: Potion of CMW
Ioun Stones:
Encumbrance m lb. without backpack (26/53/80), M lb. with backpack (30/60/90)

Wondrous Items

  • Head
  • Headband Headband of Vast Intelligence +6 (Arcana, Aquan, UMD, Infernal, Fly, Terran)
  • Face/Eyes
  • Neck
  • Shoulders Cloak of Resistance +1
  • Chest
  • Body Robe of the archmagi (white)
  • Armor
  • Belt
  • Wrist
  • Hand
  • Ring
  • Ring
  • Feet

FCB: 1: hp, 2: skill, 3: +1 Arcane Reservoir

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