Toiminnot
Sivusto
Kuuppo hei, Kuuppo hei
Kuuppo hei, Kuuppo hei
Kuuppo hei, Kuuppo hei
nytpä heiluu puukko, hei
nytpä heiluu puukko, hei
nytpä heiluu puukko, hei
hipi hiljaa hiivitään
nenäkarvat parturoi
potikat ja tökötit
pahiksia poltetaan
huonot raajat amputoi
[mutinaa mutinaa]
nilkkajänteet niks' naks'
parsinneula niks' naks'
pommit lentää niks' naks'
ilkimykset matalaks'
haavat heti paremmaks'
[emmätiä jotain]
Rogue [Alchemist] 8
Player Atouru (63058-2001)
XP 84/96
Ancestry Goblin (charhide goblin), Background Field Medic
Speed 30 ft., Perception +16•••, darkvision, trap finder (+1), initiative +2 (circ.)
Alignment CN
Languages common, goblin, draconic, orcish
Str 10 (+0), Dex 19 (+4), Con 14 (+2)
Int 16 (+3), Wis 14 (+2), Cha 12 (+1)
AC 26; (+2 armor, +4 Dex, +10 proficiency); +1 vs. traps
HP 86; (+6 racial, +8*8 class, +8*2 Con)
Fort +13•, Ref +19•••, Will +15••; +1 vs. traps, Ref: success=crit.success
Special Defenses Deny Advantage, Resist Fire 4
Melee ◆ (+1 striking) Shortsword +17 (2d6+6 P, agile, finesse, versatile S)
Melee ◆ (+1 striking) Light Mace +17 (2d4+6 B, agile, finesse, shove)
Melee ◆ (+1 striking) Dagger +17 (2d4+6 P, agile, finesse, versatile S)
Melee ◆ +1 striking Spiked Gauntlet +13 (2d4+2 P, agile, free-hand)
Ranged ◆ +1 striking Shortbow +17 (2d6+2 P, range 60 ft., deadly d10)
Ranged ◆ Moderate Alchemical Bomb +15 (thrown 20 ft., effect varies)
Special Attacks ◆ Quick Draw, Sneak Attack (+2d6), Surprise Attack, Weapon Tricks
Skills
Acrobatics +17•• | Arcana +3 | Athletics +12•• |
CraftingD +15• | Deception +11• | Diplomacy +11• |
Intimidation +11• | Lore (Other) +3 | Lore (Warfare)B +13• |
MedicineB +17••• | Nature +12• | Occultism +13• |
Performance +11• | Religion +2 | Society +13• |
StealthC +17•• | Survival +12• | ThieveryC +16•• |
Ancestry Abilities
Charhide Goblin,
↻ Goblin Scuttle,
Very Sneaky
Class Feats
Alchemist Dedication,
Expert Alchemy,
Gang Up,
◆ Quick Draw,
Trap Finder
General Feats
Fleet,
Incredible Initiative
Skill Feats
Advanced First Aid,
Alchemical CraftingD,
◆ Battle MedicineB,
Cat Fall,
Continual Recovery,
Hefty Hauler,
Quick Squeeze,
Risky Surgery,
Robust Recovery,
Ward Medic
Class Features
Advanced Alchemy (lvl 3), Deny Advantage, Evasion, Infused Reagents (8/day),
Racket (thief), Sneak Attack (+2d6),
Surprise Attack, Vigilant Senses, Weapon Specialization, Weapon Tricks
Bcomes from background, Ccomes from class, Dcomes from dedication
Bulk 6 bulk (limit 7 bulk, max 12 bulk)
Worn +1 resilient Leather Armor (1),
Healer's Tools (1) in a Bandoleer (-), 2x Belt Pouches (-), Backpack (-),
Boots of Elvenkind (L),
Cloak of Elvenkind (L),
Doubling Rings (-),
Dragon Turtle Scale Talisman,
Healer's Gloves (L),
Sleeves of Storage (L),
Wayfinder (-)
Weapons
+1 striking Spiked Gauntlet (L),
+1 ghost touch Shortsword,
+1 striking Shortbow (1) w/ 20 arrows (2L),
Low-Grade Cold Iron Shortsword,
Low-Grade Silver Shortsword,
Shortsword (L), Light Mace (L), 2x Daggers (2L), 8x Moderate Alchemical Bombs (8L) in a Bandoleer (-)
Easy Access Crowbar (L), Hand Axe (Short Tool, L), Thieves' Tools (L)
Stowed in a Type I Bag of Holding (1):
Adventurer's Pack (1), Alchemist's Lab (6), Alchemist's Tools (L), Climbing Kit (1), Disguise Kit (L), Formula Book (L), Rapier (1), Repair Kit (1)
Wealth 8 gp, 2 sp, 8 cp
At the Lodge -
Formulas Known
Lvl 3 —
Acid Flask (moderate),
Alchemist's Fire (moderate),
Blight Bomb (moderate),
Bottled Lightning (moderate),
Dread Ampoule (moderate),
Frost Vial (moderate),
Ghost Charge (moderate),
Thunderstone (moderate)
Lvl 1 —
Antidote (lesser),
Antiplague (lesser),
Elixir of Life (minor),
Giant Centipede Venom
Pathfinder Training Field-Commissioned Agent
(+50% downtime; consumable item {1/2 lvl}, usually
Lesser Healing Potion)
Reputations Envoys' Alliance: 84, Tier 3;
Grand Archive: 4, Tier 0;
Horizon Hunters: 4, Tier 0;
Verdant Wheel: 2, Tier 0;
Vigilant Seal: 2, Tier 0
Total Reputation 96, Tier 4
Fame 62/82
Boons
Scenarios Played
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