Järjestön Täysautonominen Avustus- ja Tiedonkeruuandroidi, Mark #12

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Male android technomancer 1
N Medium Humanoid [Construct]
Player Gastogh (6104-701)
Xp 0
Theme Scholar
Faction Dataphiles
Homeworld Absalom Station


Init +5
Senses Perception +1; low-light vision, darkvision 60 ft.


KAC
EAC (+ armor, +1 Dex)
AC vs CMB
SP/HP/RP 6/9/5
Fort +1, Ref +1, Will +3


Speed 30 ft.
Melee +0,
Ranged +1,


Spells known

  • Orisons: Detect magic, Mending, Token spell, Transfer charge
  • 1st: Life bubble, Magic missile

Spells per day

  • 1st: 3

Str 11, Dex 12, Con 12, Int 18, Wis 12, Cha 8
Base Atk +0
Feats

  • (lvl 1) Improved initiative

Skills

  • Computers +8 [1]
  • Engineering +8 [1]
  • Life science 8 [1]
  • Mysticism 5 [1]
  • Physical science 9 [1], TK meteorology
  • Piloting +8 [1]
  • Profession (archaeologist) 8 [1]
  • Sleight of Hand +5 [1]

Languages:


Special qualities and class abilities

  • (race) Constructed: counts as [humanoid] and [construct], whichever is worse. +2 saves vs. disease, mind-affecting, poison and sleep, unless the effects specifically target androids. Does not need to breathe. Does not suffer environmental effects from vacuum.
  • (race) Flat Affect: -2 sense motive, others -2 sense motive vs. you
  • (race) Low-light vision and Darkvision
  • (race) Upgrade Slot: 1 upgrade slot, can hold any one armor upgrade that could be installed in light armor
  • (theme) Theme Knowledge: Physical science (meteorology): DC to recall information is -5. +1 bonus to physical science
  • (class) Proficiencies: Small arms, Light Armor
  • (class) Spell Cache: Tattoo on forehead. Can cast any known spell 1/day.

Augmentations


Equipment

Credits 1000

Encumbrance


Played Scenarios

  • 1.

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