Female Dwarf Ranger (Guide) 6/ Fighter (Brawler) 4
Neutral Medium Humanoid (Dwarf)
Player Swyrlyn


Init +1/+3 undergound(+1 dex)
Senses Perception +15 (+2 vs stone) +2 underground, Darkvision


AC 33, touch 13, flat-footed 32; (+1 dex, +10 armor, +8 shield, +1 deflection, +2 natural armor, +1 insight)
HP 110 (10d10 + 40 con + 6 fcb)
Fort +16 (con +4, fighter +4, ranger +5, resistance +3)
Refl +10 (dex +1, fighter +1, ranger +5, resistance +3)
Will +11 (wis +2, fighter +1, ranger +2, resistance +3, +1 trait, +2 feat)
Special Defences: +4 vs spells and spell-like abilities, +5 vs poison, +1 vs diseases +1 vs fear, +1 vs confusion, Endurance, +4 AC vs giants


Speed 20ft, with armor 20ft
1-handed Melee +5 Adamantine Heavy Shield +23/+18 1d4+16 (P/S/B change with free action-20/x2)
1-handed Melee+ Power Attack +5 Adamantine Heavy Shield +20/+15 1d4+22 (P/S/B change with free action-20/x2)
2-handed Melee +5 Adamantine Heavy Shield +23/+18 1d4+19 (P/S/B change with free action-20/x2)
2-handed Melee Power Attack +5 Adamantine Heavy Shield +20/+15 1d4+28 (P/S/B change with free action-20/x2)
2-handed Melee Power Attack+Ranger's Focus +5 Adamantine Heavy Shield +24/+19 1d4+32 (P/S/B change with free action-20/x2)
Ranger's Focus 2/day: +4 bonus on attack and damage rolls against the target of his focus. Boots of speed 10/day


Ranged Mw Darkwood Composite Longbow +12 1d8+3 (20/x3)


Spells:(CL 3, Concentration +5)
1st (2/day) (DC 13)- Resist Energy*2


Str 22 , Dex 12, Con 18, Int 10, Wis 14, Cha 5
Base Atk +10; CMB +16; CMD 30(+5 vs bull rush, +4 vs trip, +1 vs reposition&drag)
Feats

  • 1: Power attack
  • 2: Ranger Combat Style: Sword & Shield - Improved Shield Bash
  • 3: Weapon focus (Heavy shield), Endurance (Ranger)
  • 5: Iron Will
  • 6: Ranger Combat Style: Sword & Shield - Shield Master
  • 7: Steel Soul (feat), Weapon Versatility - Heavy Shield (Fighter bonus feat)
  • 8: Shield focus (Fighter bonus feat)
  • 9: Ironhide
  • 10: Weapon Specialization (Heavy Shield)

Skills acp: -4; total skill ranks: 44

  • Acrobatics (3) +0
  • Appraise +0
  • Bluffc +0
  • Climbc (1) + 5
  • Craftc
  • Diplomacyc (4) +5
  • Disable device
  • Disguise
  • Escape artist
  • Fly +2
  • Handle animalc (1) +1
  • Healc (1) + 6
  • Intimidatec
  • Knowledge(arcana)
  • Knowledge(dungeoneering)c (6) +9
  • Knowledge(engineering) (1) +4
  • Knowledge(geography)c(1) +4/+2 underground
  • Knowledge(history)
  • Knowledge(local)
  • Knowledge(nature)c (2) +5
  • Knowledge(nobility)
  • Knowledge(planes)
  • Knowledge(religion)
  • Linguistics
  • Perceptionc (10) +15 (+2 vs stone) +2 underground
  • Perform +0
  • Professionc
  • Ridec (1) +1
  • Sense motive
  • Sleight of hand
  • Spellcraftc (1) +4
  • Stealthc (1) +1 / +2 underground
  • Survivalc (10) +15 / +18 track +2 underground
  • Swimc (1) +5
  • Use magic device

Traits: Indomitable faith, Insider Knowledge (Diplomacy)
Languages: Dwarf, Common
RSQ Hardy, Stability, Hatred, Stonecunning, Lorekeeper, Darkvision
SQ track +3 survival, Favored Terrain (Underground +2), Terrain Bond, Close Control, Close Combatant +1/+3

  • Terrain Bond (Ex): At 4th level, the guide forms a bond with the land itself, enabling him to direct others in such terrain. When in his favored terrain, the ranger grants all allies within line of sight and that can hear him a +2 bonus on initiative checks and Perception, Stealth, and Survival skill checks. Also, as long as they travel with him, the ranger’s allies leave no trail and can’t be tracked. The ranger can choose for the group to leave a trail, or even specific members of the group to leave a trail if he so desires. This ability replaces hunter’s bond.

On person: +5 Adamantine Heavy Shield [12], Explorer's Outfit[8], Sap [2], Mw Darkwood Composite Longbow (+3 Str) [1,5], +1 Mithral Full Plate, Cold Iron Arrows (40), Blunt Arrows (20), Silver Arrows (20)
In backpack: Pathfinder's Kit[22], crowbar [5], Grappling hook with 50 ft silk rope [9} Alchemist Fire [4], Acid Flask [2]
Wealthgp
Mule:
Potions/Oils:
Scrolls:
Wands:
Miscs:
Ioun Stones:Dusty Rose Prism in wayfinder,
Encumbrance lb. without backpack (//), lb. with backpack


Wondrous Items

  • Head
  • Headband
  • Face/Eyes
  • Neck Amulet of Natural Armor +1, Swarmbane Clasp
  • Shoulders Cloak of Resistance +3
  • Chest
  • Body
  • Armor
  • Belt Belt of Giant Strenght +2
  • Wrist
  • Hand
  • Ring Ring of Protection +1
  • Ring
  • Feet Boots of Speed

Notes

  • 0 Shield Hardness 30, Shield HP 67
  • 1
  • 2

Things to buy


Tulevaisuus

  • Ranger 7 ?
  • Boon +2 to Str

Mekanismin wiki pyörii PmWikin päällä ulkoasunaan UnStrapped