Male Human (Kellid) Slayer 1
Chaotic Neutral Medium Humanoid (human)
Player Deus (2206-18)
Xp 0
Faction Liberty's Edge
Prestige/Fame 0/0


Init +4
Senses Perception -1


AC 17, touch 10, flat-footed 17; (+5 armor, +2 dex)
hp 13 (1d10+2+1)
Fort +4, Ref +4, Will -1
Special Defenses rolls twice vs. disease


Speed 30 ft. (20 ft. w/ armor)

Melee Ripsaw Glaive +6 (1d10+7/x3, reach)
Melee Kukri +6 (1d4+5/18-20)
Ranged Shortbow +2 (1d6/x3)

Special attacks Power Attack, Studied Target, chainsaw mode


Str 21, Dex 14, Con 14, Int 7, Wis 8, Cha 13
Base Atk +1; CMB +6; CMD 18
Feats Exotic Weapon Proficiency (Ripsaw Glaive & )B, Power Attack
Skills (ACP -5; 6-2 sp/lvl) Climb +9 (1), Intimidate +5 (1), Profession (therapist) +9 (1), Sleight of Hand +4 (0), Stealth +4 (0), Survival -11 (0), Swim +9 (1)
Traits Brevoy Bandit (Profession (therapist), Strength), Reactionary
Languages Common, Hallit
Alternative racial traits Military Tradition, Heart of the Slums
SQ
Studied Target (Ex) A slayer can study an opponent he can see as a move action. The slayer then gains a +1 bonus on Bluff, Knowledge, Perception, Sense Motive, and Survival checks attempted against that opponent, and a +1 bonus on weapon attack and damage rolls against it. The DCs of slayer class abilities against that opponent increase by 1. A slayer can only maintain these bonuses against one opponent at a time; these bonuses remain in effect until either the opponent is dead or the slayer studies a new target.

If a slayer deals sneak attack damage to a target, he can study that target as an immediate action, allowing him to apply his studied target bonuses against that target (including to the normal weapon damage roll).

At 5th, 10th, 15th, and 20th levels, the bonuses on weapon attack, damage rolls, and skill checks and to slayer DCs against a studied target increase by 1. In addition, at each such interval, the slayer is able to maintain these bonuses against an additional studied target at the same time. The slayer may discard this connection to a studied target as a free action, allowing him to study another target in its place.

At 7th level, a slayer can study an opponent as a move or swift action.

Track (Ex) A slayer adds 1/2 his level (minimum 1) to Survival skill checks made to follow tracks.


On person Four-mirror armor (45 lbs), Ripsaw Glaive (12 lbs), Kukri (1 lb), Shortbow (2 lb), 20 arrows (1 lb),
In backpack Ranger's Kit (This includes a backpack, a bedroll, a belt pouch, a flint and steel, iron pot, mess kit, rope, torches (10), trail rations (5 days), and a waterskin.) (28 lbs)
Wealth
Encumbrance 61 lb. without backpack, 89 lb. with backpack (153 lb. light/306 lb. medium/460 lb. heavy)


Notes
1 = +4 racial bonus on Survival checks in urban and underground settings

Progressio: Barbarian 1/Brawler (Mutagenic Mauler) 1/Slayer 10 (lvl 4 str with mutagen + rage = 30)

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