Elenoi Rovasiras

female tiefling brawler (strangler) 3/witch (white-haired witch) 4/fighter (unarmed fighter) 1
NG medium outsider (native)
Player Rei (4304-18)
Xp 21
Faction Grand Lodge
Prestige/Fame 25/42

Init +4 (+4 Dex)
Senses low-light vision, darkvision 60 ft., Perception +2

AC 16, touch 14, flat-footed 12; (+0 armor, +4 Dex, +2 natural)
hp 64 (4d10+4d6+14; favored class +4)
Fort +9, Ref +9, Will +6
Special Defenses resist fire 5; 2/day remove fatigued condition as swift or reduce exhausted to fatigued

Speed 30 ft.
Melee hair +13 (1d4+7 +grapple +constrict +trip; reach 10 ft.) or
unarmed strike +12 (1d3+1)
Ranged longbow +11 (1d8)
Special Attacks upon successful damage or pin during grapple, +2d6 sneak attack damage (always considered as flanking target for this ability); constrict (when the white-haired witch’s hair successfully grapples an opponent, it can begin constricting her victim as a free action, dealing damage equal to that of its attack); trip (when the white-haired witch’s hair successfully grapples an opponent, it can attempt to trip them as a free action)

Spells prepared (CL 4th, concentration +9; * = patron spell)
2nd (4/day) -
1st (5/day) - shield of faith*
0 - detect magic, guidance, read magic, stabilize
Spell-like abilities darkness 1/day, CL 8th

Spells known
3rd - air geyser, fly, heroism, remove curse
2nd - anticipate thoughts, blindness/deafness, extreme flexibility, glitterdust, owl's wisdom*, scare, see invisibility, stalwart resolve
1st - burning hands, charm person, command, cure light wounds, darting duplicate, delusional pride, ear-piercing scream, enlarge person, frostbite, identify, infernal healing, long arm, mage armor, reduce person, shield of faith*, snowball
Patron Wisdom

Str 10, Dex 18, Con 14, Int 22, Wis 10, Cha 8
Base Atk +6/+1; CMB +612; CMD 203
Feats Alertness, Bull-Catcher Style, Dilettante, Improved Grapple, Improved Unarmed Strike, Weapon Finesse, Weapon Focus (grapple), Weapon Focus (hair)
Skills Acrobatics +15 (8), Bluff +1, Climb +4 (1), Escape Artist +4 (1), Knowledge (arcana, dungeoneering, history, local, nature, planes) +17 (6 x6), Knowledge (religion) +12 (4), Perception +2, Sense Motive +2, Spellcraft +14 (5), Stealth +4, Swim +4 (1), Use Magic Device +10 (8)
Traits Shadow Stabber, Valknar Alumnus (grapple)
Languages Abyssal, Celestial (boon), Common, Draconic, Elven, Infernal, Orc, Varisian
SQ brawler's cunning, maneuver training 1 (grapple), martial flexibility, martial training, monk weapon proficiency, practiced strangler, prehensile tail, scaled skin, skilled, strangle (2d6), unarmed style, witch's familiar (Supay the king crab)

On person monk's outfit, armbands of the brawler, alchemical silver dagger, cold iron dagger, darkwood composite longbow, 20 arrows, wand of mage armor (35 charges), wand of detect secret doors (4 charges), wand of burning hands (16 charges), familiar satchel, 3x holy water, potion of touch of the sea, pearl of power (1st level), cloak of resistance +2, 2x spring-loaded wrist sheath (vasemmassa potion of fly, oikeassa wand of cure light wounds (29 charges)), 2x haunt siphon, amulet of mighty fists +1, belt of incredible dexterity +2, headband of vast intelligence +2 (Use Magic Device; Varisian), gauntlets of twisting vines, wayfinder (slotted cracked pale green prism ioun stone (attacks))
In person mark I dermal plating (as amulet of natural armor +1)
In backpack
Wealth 8018 gp
Encumbrance 29,5 lbs. without backpack, 29,5 lbs. with backpack (33 lb. light/66 lb. medium/100 lb. heavy)

1 +16 to initiate and maintain grapple, +21 to initiate and maintain grapple with hair after successful hit
2 +2 circumstance bonus to grapple, disarm and steal
3 +4 when opponent attempts to grapple; does not lose Dex bonus when grappled

Grapple Breakdown: +5 BAB, +2 Improved Grapple, +1 Weapon Focus, +2 familiar, +1 trait, +1 armbands, +2 gauntlets, +1 maneuver training; after successful hit with hair, +5 Int


- can learn if an action benefits the Society, one use (boon from #6-10)
- if would fail to earn a PP due to failing a success condition, can use this boon to earn 1 PP regardless, one use (boon from #6-10) (used 21.1.2015)
- +2 on Sense Motive checks against and +2 on Knowledge checks to identify and learn about humanoids native to the Darklands (f.ex. drow, derro, duergar) (boon from #6-15)
- +2 circumstance bonus on Diplomacy in Irrisen (boon from #6-18)
- when visiting the Hao Jin Tapestry, can gain favored terrain (Hao Jin Tapestry) for the duration of that scenario, one use (boon from #6-18)
- School of Spirits boon
- before rolling a Stealth check, choose an ally; after rolling the check, both you and ally use the higher of the two results, including all bonuses and modifiers; one use
- can buy Arvellos Rand as a follower for 2 PP less than usual
- A Thread of Silver has +1 accuracy, +2 competence
- access to the Noble Born trait from Kingmaker Player's Guide; may purchase the Country Estate vanity for 10 PP in the nation of Brevoy
- can roll twice and take the higher result on a skill check to notice or decipher a clue as part of an investigation; one use
- if your character is sent to jail or otherwise imprisoned, you may cross this boon off your chronicle sheet to negate the typical cost in Prestige Points or gold of securing release from imprisonment
- can cross off this boon to gain the ranger favored terrain ability (+2) in underground environments for the rest of the scenario
- whenever you purchase an item whose total price is less than or equal to 1000 gp x your character level, you can check a box next to this boon to receive a 10% discount on that purchase; 3 uses
- can purchase primarily metal weapons and armor made of hematite; does not have the fragile quality, weighs 75% of base weight, immune to rust effects
- can cast blur as a swift action, caster level equal to character level; once all uses have been expended, learn Gnome as language known; four uses
- can use this boon to use either Bluff, Knowledge (local), or Sleight of Hand to make a Day Job roll, earning double the gold; if can already use one of those, add +2 to the roll and double the gold earned; three uses

Fluffy Information
Age 29
Hair White, extremely long, prehensile
Eyes Light blue-gray, usually bloodshot
Height 5'4"/161,5 cm
Weight 125 lbs./56,5 kg
Deity ?
Homeland Ardis, Ustalav


  1. 9.8.2014 Pathfinder Society Intro 1 - First Steps: In Service to Lore
  2. 29.11.2014 #41: The Devil We Know III - Crypt of Fools
  3. 30.11.2014 #48: The Devil We Know IV - Rules of the Swift
  4. 5.1.2015 #6-10: The Wounded Wisp
  5. 21.1.2015 #3-07: Echoes of the Overwatched
  6. 31.1.2015 #51: The City of Strangers I - The Shadow Gambit (GM reward)
  7. 15.3.2015 #6-15: The Overflow Archives (GM reward)
  8. 22.5.2015 #6-18: From Under Ice
  9. 2.6.2015 #52: The City of Strangers II - The Twofold Demise (GM reward)
  10. 20.10.2015 #7-05: School of Spirits (GM reward)
  11. 16.4.2016 #3-06: Song of the Sea Witch
  12. 11.6.2016 #7-21: The Sun Orchid Scheme
  13. 13.8.2014 #6-03: The Technic Siege (GM reward)
  14. 14.2.2017 #3-24: The Golden Serpent
  15. 18.2.2017 #4-14: My Enemy's Enemy (GM reward)
  16. 24.8.2017 #9-03: On the Border of War (GM reward)
  17. 31.10.2017 #9-20: A Case of Missing Persons
  18. 17.12.2017 #9-09: Beyond the Halflight Path (GM reward)
  19. 3.7.2018 #9-21: In the Grandmaster's Name
  20. 29.9.2018 #9-23: The Ghol-Gan Heresy
  21. 27.9.2019 #10-19: Corpses in Kalsgard (GM reward)


lv 9: witch 5/brawler 3/fighter 1; BAB +6/+1, 3rd-level spells, Greater Grapple
lv 10: witch 6/brawler 3/fighter 1; BAB +7/+2, pull
lv 11; witch 7/brawler 3/fighter 1; BAB +7/+2, 4th-level spells, Kraken Throttle

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