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AREXEN FIRESPAT LESSENDRE GURHADRIX

Male Pseudodragon Bard 6
NG Tiny Dragon
Init +5; Senses Blindsense (60 feet), Darkvision (60 feet), Low-Light Vision; Perception +10


DEFENSE


AC 25, touch 20, flat-footed 18:(+3 armor, +5 Dex, +2 size, +2 natural, +1 deflection, +2 dodge)
hp 66 (2d12+6d8+8)
Fort +6, Ref +14, Will +8
Immune paralysis, sleep; SR 12


OFFENSE


Spd 30 ft., Flight (90 feet, Good)
Melee Bite (Pseudodragon) +13 (1d2+7/20/x2) and
:Sting (Pseudodragon) +13 (1d3+7/20/x2) and
:Unarmed Strike +13/+13/+8 (1+7/20/x2)
Space 2.5 ft.; Reach 0 ft.
Special Attacks Bardic Performance (standard action) (17 rounds/da, Bardic Performance: Countersong, Bardic Performance: Distraction, Bardic Performance: Fascinate (DC 16), Bardic Performance: Inspire Competence +2, Bardic Performance: Inspire Courage +2, Bardic Performance: Suggestion (DC 16)
Bard Spells Known (CL 6, +13 melee touch, +15 ranged touch):
2 (4/day) Blistering Invective (DC 15), Gallant Inspiration (DC 15), Piercing Shriek (DC 15), Snapdragon Fireworks (DC 15)
1 (5/day) Hideous Laughter (DC 14), Grease (DC 14), Enhance Water (DC 14), Saving Finale (DC 14)
0 (at will) Open/Close (DC 13), Know Direction (DC 13), Mage Hand, Detect Magic, Prestidigitation (DC 13), Unwitting Ally (DC 13)


STATISTICS


Str 14, Dex 18/20, Con 12, Int 10, Wis 10, Cha 16
Base Atk +6; CMB +9; CMD 24 (28 vs. Trip)
Feats Bard Weapon Proficiencies, Dodge, Flyby Attack, Power Attack -2/+4, Weapon Finesse
Traits Courageous, Varisian Wanderer: Perform (Sing)
Skills Bluff +13, Diplomacy +8, Escape Artist +12, Fly +21, Intimidate +14, Knowledge (Arcana) +7, Knowledge (Dungeoneering) +8, Knowledge (Geography) +8, Knowledge (History) +7, Knowledge (Local, Varisia) +7, Knowledge (Nature) +8, Knowledge (Nobility) +7, Knowledge (Planes) +8, Knowledge (Religion) +7, Linguistics +10, Perception +10, Perform (Sing) +13, Sense Motive +13, Stealth +23, Survival +7, Use Magic Device +7 Modifiers +4 Stealth in Forests
Languages Common, Draconic, Elven, Giant, Goblin, Orc, Shoanti, Varisian; Telepathy (60 feet)
SQ Bardic Knowledge +3 (Ex), Lore Master (1/day) (Ex), Poison (DC 17) (Ex), Versatile Acting +0 (Ex), Versatile Singing +13 (Ex), Well Versed (Ex)
Other Gear Belt of Incredible Dexterity, +2, Bracers of Armor, +3, Ring of Protection, +1


SPECIAL ABILITIES


+4 Stealth in Forests (Ex) You gain a bonus to Stealth Checks under the listed conditions.
Bardic Knowledge +3 (Ex) Add + 3 to all knowledge skill checks.
Bardic Performance (standard action) (17 rounds/day) Your performances can create magical effects.
Bardic Performance: Countersong (Su) Counter magical effects that depend on sound.
Bardic Performance: Distraction (Su) Counter magical effects that depend on sight.
Bardic Performance: Fascinate (DC 16) (Su) One or more creatures becomes fascinated with you.
Bardic Performance: Inspire Competence +2 (Su) +2 competence bonus for one ally on a skill check.
Bardic Performance: Inspire Courage +2 (Su) Morale bonus on some saving throws, attack and damage rolls.
Bardic Performance: Suggestion (DC 16) (Sp) Make a Suggestion to one Fascinated creature.
Blindsense (60 feet) (Ex) Sense things and creatures without seeing them.
Courageous +2 save vs. fear.
Darkvision (60 feet) You can see in the dark (black and white vision only).
Flight (90 feet, Good) You can fly!
Flyby Attack You can take a standard action during your move action while flying.
Immunity to Paralysis You are immune to paralysis.
Immunity to Sleep You are immune to sleep effects.
Lore Master (1/day) (Ex) Take 10 on knowledge checks, and 1/day take 20 as a standard action.
Low-Light Vision See twice as far as a human in low light, distinguishing color and detail.
Poison (DC 17) (Ex) Poison inflicts sleep for 1 minute, 1/minute for 10 minutes.
Power Attack -2/+4 You can subtract from your attack roll to add to your damage.
Spell Resistance (12) You have Spell Resistance.
Telepathy (60 feet) (Su) Communicate telepathically if the target has a language.
Varisian Wanderer: Perform (Sing) +1 to Perform (Sing) checks, Perform (Sing) is always a class skill for you.
Versatile Acting +0 (Ex) You may substitute the final value of your Perform: Act skill for Bluff or Disguise checks
Versatile Singing +13 (Ex) You may substitute the final value of your Perform: Sing skill for Bluff or Sense Motive checks
Well Versed (Ex) +4 save vs. bardic performance, sonic, and language-dependent effects.
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