Pathfinder Society 2 -hahmot

Gaude d'Amertume

Sitaatti/rivin konsepti/mitavaan

Wild Druid 2
Player mosillan (37103-2008)
XP
Faction Verdant Wheel


Ancestry Fruit Leshy, Background Scout
Speed 25, Perception T +8
Alignment N
Languages Common, Sylvan, Undercommon


Str 10 , Dex 16 , Con 14
Int 10 , Wis 18 , Cha 10


AC 18; (+1 armor, +3 Dex, +2+2 trained)
HP 28 (leshy 8 + 2x [druid 8 + con 2])
FortT +6, RefT +7, WillE +10
Special Defenses


Melee
Melee
Ranged
Ranged
Special Attacks


Primal Spells
1st (3/day) - 2x Heal, Magic Fang
Cantrips (at will) - Acid Splash, Electric Arc, Prestidigitation, Stabilize, Tanglefoot
Spell Attack +8, DC 18


Focus Spells: pool 1
1st - wild morph, Wild Shape
cantrip - refocus


Skills

  • Acrobatics +3
  • Arcana +0
  • Athletics +0
  • Crafting +0
  • Deception +0
  • Diplomacy +0
  • Intimidation T +4
  • Forest Lore T +4
  • Pathfinder Lore T +4
  • Medicine T +8
  • Nature T +8
  • Occultism +0
  • Performance +0
  • Religion +4
  • Society +0
  • Stealth T +7
  • Survival T +8
  • Thievery +3

Ancestry Abilities Low-Light Vision, Plant Nourishment
Class Feats

General Feats

Skill Feats

Class Features


Bulk Limit: 5 || Worn + Weapons = || All =
Worn
Weapons
Stowed
Wealth
At the Lodge


Notes


Kieli


Kieli (animal companion, Monitor Lizard)

Perception +5, low-light vision, scent (imprecise, 30 feet)
Speed 30 feet
Size Medium


AC 16 (+0 barding, +2 Dex, +2+2 Trained)
HP 24 (Monitor Lizard +8, 2x (companion +6, con +2))
Fort +6, Ref +6, Will +5


Melee jaws (finesse), +7 1d8+3 piercing


Str +3, Dex +2, Con +2, Int –4, Wis +1, Cha +0
Skills

  • Acrobatics +7
  • Athletics +8
  • Intimidate +0
  • Perception +5
  • Stealth +3
  • Survival +6

  • Mount

Support Benefit The monitor lizard distracts an adjacent opponent with snapping jaws and rapid movements. Until the start of your next turn, if your Strike damages a foe, any time the foe attempts an action with the manipulate trait until the end of your next turn, it must attempt a DC 5 flat check. On a failure, the action is disrupted. Advanced Maneuver Knockdown


Advanced Maneuver Lurching Rush

  • Lurching Rush - 2 action - The monitor lizard Strides and then makes a jaws Strike. If it moved at least 20 feet away from its starting position, it gains a +2 circumstance bonus to this attack roll.

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