Male Human Fighter 2
? Medium Humanoid (Human)
Player Swyrlyn


Init + (+2 dex)
Senses Perception +1


AC 1, touch 1, flat-footed 1 ; (+2 dex, + armor)
HP 22 (2d10 + 4 con + 2 fcb)
Fort +5 (con +2, fighter +3)
Refl +2 (dex +2, fighter +0)
Will +2 (wis +1, fighter +0, +1 trait)
Special Defences:


Speed 30ft, with armor 20ft
1-handed Melee Dagger +5 1d4+3 (S/19-20/x2)
2-handed Melee Mw Cold Greataxe +7 1d12+4 (S/20/x3)
2-handed Melee+Power Attack Mw Cold Greataxe +6 1d12+7 (S/20/x3)
Special Attaks:

  • Dagger

Ranged Mw Composite Longbow +5 1d8+3 (20/x3)


Item Mastery: 1/day: CLW


Str 16, Dex 14, Con 14, Int 13, Wis 12, Cha 10
Base Atk +2; CMB +5; CMD 17
Feats

  • 1: Fast Learner (Human Bonus Feat), Item Mastery: Curative Mastery, Power Attack (Fighter Bonus Feat)
  • 2: Weapon Focus: Greataxe(Fighter Bonus Feat)

Skills acp: - ; total skill ranks: 2x (Fighter 2 + FCB 1 + Skilled 1 + Int 1) = 10

  • Acrobatics
  • Appraise
  • Bluff
  • Climbc (1) +7
  • Craftc
  • Diplomacy (1) +1
  • Disable device
  • Disguise
  • Escape artist
  • Fly
  • Handle animalc
  • Heal
  • Intimidatec
  • Knowledge(arcana)
  • Knowledge(dungeoneering)c (1) +5
  • Knowledge(engineering)c (1) +5
  • Knowledge(geography)
  • Knowledge(history)
  • Knowledge(local)
  • Knowledge(nature)
  • Knowledge(nobility)
  • Knowledge(planes)
  • Knowledge(religion)
  • Linguistics
  • Perception (1) +1
  • Perform
  • Professionc
  • Ridec
  • Sense motivec (1) +6
  • Sleight of hand
  • Spellcraft
  • Stealth
  • Survivalc (1) +5
  • Swimc (1) +7
  • Use magic devicec (2) +6

Traits: Suspicious (You gain a +1 trait bonus on Sense Motive checks, and Sense Motive is always a class skill for you. - Extra trait from boon), Dangerously Curious (You gain a +1 bonus on Use Magic Device checks, and Use Magic Device is always a class skill for you.), Indomitable Faith (+1 will save)
Languages: Common,
RSQ Bonus Feat, Skilled
SQ


On person:
In backpack:
Wealth
Mule:
Potions/Oils:
Scrolls:
Wands:
Miscs:
Ioun Stones:
Encumbrance lb. without backpack (//), lb. with backpack


Wondrous Items

  • Head
  • Headband
  • Face/Eyes
  • Neck
  • Shoulders
  • Chest
  • Body
  • Armor Chainshirt
  • Belt
  • Wrist
  • Hand
  • Ring
  • Ring
  • Feet

Notes

  • 0
  • 1
  • 2

Things to buy


Tulevaisuus


  • Gruff Watcher: Category Race

Requirement(s) Human - Ulfen

 Having grown up among headstrong sailors and bloodthirsty raiders, you learned to keep quiet and pay attention. You gain a +1 trait bonus on initiative checks and Perception checks.  tai 
  • Eyes and Ears of the City: Category Religion

Requirement(s) Abadar

 Your religious training involved serving in the city watch of a large city, the primary duty of which was standing sentinel on a city wall. You gain a +1 trait bonus on Perception checks, and Perception is always a class skill for you.

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