OLIIN

Male Halfling Alchemist 1
CG Small Humanoid (Halfling)
Init +3; Senses Perception +7
---- DEFENSE
---- AC 19, touch 15, flat-footed 15:(+4 armor, +3 Dex, +1 size, +1 dodge)
hp 9 (1d8+1)
Fort +4, Ref +7, Will +3
---- OFFENSE
---- Spd 15 ft.
Melee Dagger +1 (1d3/19-20/x2) and
:Dart +1 (1d3/20/x2) and
:Unarmed Strike +1 (1d2/20/x2)
Ranged Bomb +5 (1d6+3 Fire) and
:Sling +4 (1d3/20/x2)
Special Attacks Bomb 1d6+3 (4/day) (DC 13)
Alchemist Spells Known (CL 1, 1 melee touch, 4 ranged touch):
1 (2/day) Reduce Person (DC 14), Expeditious Retreat
---- STATISTICS
---- Str 10, Dex 16, Con 12, Int 17, Wis 12, Cha 9
Base Atk +0; CMB -1; CMD 13
Feats Brew Potion, Dodge, Throw Anything
Traits Deft Dodger, Into Enemy Territory: Will Save
Skills Acrobatics +2, Appraise +7, Climb -1, Craft: Alchemy +8, Disable Device +2, Escape Artist +0, Fly +2, Perception +7, Ride +0, Sleight of Hand +4, Spellcraft +7, Stealth +4, Survival +5, Swim -3, Use Magic Device +3 Modifiers Alchemy +1
Languages Abyssal, Cheliaxian, Common, Elven, Halfling
SQ Fearless, Mutagen (DC 13) (Su)
Combat Gear Dagger, Sling, Bullets, Sling (100), Hide Shirt, Dart (5); Other Gear Blanket, Candle, Rations, trail (per day) (2), Sack (4 @ 0.75 lbs)
---- SPECIAL ABILITIES
---- Alchemy +1 (Su) +1 to Craft (Alchemy) to create alchemical items, can Id potions by touch.
Bomb 1d6+3 (4/day) (DC 13) (Su) Thrown Splash Weapon deals 1d6+3 fire damage.
Fearless +2 morale bonus vs Fear saves.
Mutagen (DC 13) (Su) Mutagen adds +4 to a Physical attribute, -2 to a mental attribute, and +2 natural armor for 10 minutes/level.
Throw Anything Proficient with improvised ranged weapons. +1 to hit with thrown splash weapons.
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