Toiminnot
Sivusto
Devon, tuo omahyväinen mulkku, ei ole varmaan päivääkään tehnyt rehellistä työtä. Tiennäyttäjäakatemiassakin hänen menestyksensä oli kummastelun aiheena, sillä pääasiassa Devon vain räki lattialle, esitteli taitojaan ja "omatekoista keksintöään", ruutipistoolia. Totuushan oli, että jokaisessa kokeessa Devon joko lunttasi, huijasi, tai sai muut näyttämään huonommilta. Jotenkin tämä jäi ohjaajilta huomiotta tai sitten tarkoituksella.
Devon ei oikeastaan välitä paskaakaan koko tiennäyttäjäjärjestöstä, ajattelee vain omaa etuaan ja mainettaan. Sen verran saapas kuitenkin, ettei tajua järjestön käyttävän Devonia hyväkseen; taidokas pyssymies on houkuteltu henkivartijaksi arvokkaammille jäsenille. Puolituiskilpi ei ole yhtä hyvä kuin ihmiskilpi, mutta kyllä sekin käy. Ansat laukeavat kivasti.
Persoonana Devon vaikuttaa aluksi erittäin tuttavalliselta ja miellyttävältä. Vasta kun hänestä tulee ystäväsi, alkavat asiat mennä päin mäntyä.
Huhutaan, että Devon ryösti erään vanhan ja viisaan kirotun tietäjän elinvoimat...
Male Halfling
Gunslinger
(Mysterious Strangler) 5/
Fighter
(Weapon Master) 2
Chaotic Neutral Small Humanoid (halfling)
Player Deus (2205-8)
Xp 19/21
Faction Sczarni
Prestige/Fame 12/34
Favored Class Gunslinger (+1 sp)
Init +4
Senses Perception +5
AC 19, touch 15, flat-footed 14; (+4 armor, +4 dex, +1 size)
hp 53 (7d10+7)
Fort +11, Ref +11, Will +4
Special Defenses +4 vs. fear, Deeds
Speed 20 ft.
Melee
Ranged
Special Attacks Point Blank Shot, Ricochet Shot Deed, Deadly Aim (-2 atk, +4 dmg), Rapid Shot, Deeds
Str 10, Dex 19, Con 12, Int 8, Wis 8, Cha 18
Base Atk +7/+2; CMB +6; CMD 203
Feats
GunsmithingG,
Rapid Reload,
Blind-FightF,
Ricochet Shot Deed,
Point Blank ShotF,
Precise Shot,
Deadly AimG,
Rapid Shot
Skills (ACP ±0)
AcrobaticsACP +12 (4),
Bluff +111 (5),
ClimbACP +2 (0),
Craft (alchemy) +3 (1),
Diplomacy +41,4 (0),
Escape Artist +8 (1),
Handle Animal +8 (1),
Intimidate +8 (1),
Knowledge (local) +0 (0),
Perception +5 (1),
Sleight of HandACP +122 (6),
StealthACP +13 (1)
Traits
Courageous (Combat),
Successful Shirker (Racial)
Languages Common, Halfling
SQ
Fearless, Halfling Luck, Keen Senses, Sure-Footed, Weapon Familiarity,
Deeds (Focused Aim,
Deadeye, Gunslinger's Dodge, Gunslinger Initiative, Pistol-whip, Utility Shot),
Gunsmith, Grit (4),
Lucky +1,
Weapon Guard
On person
Small Dagger (½ lb),
+1 Darkleaf cloth studded leather (5 lb),
Small Mwk Pistol (2 lb),
+1 Lucky Pepperbox (2 ½ lb),
Small Mwk Nodachi (4 lb),
Bullets (30) (½ lb),
Adamantine Bullets (2),
Silver Bullets (2),
Powder Horn (1 lb),
Black Powder (10) (½ lb),
Alchemical Cartridges
(paper, 5;
flare, 1),
Traveler's Outfit (1¼ lb),
Potion of Cure Serious Wounds,
Cloak of Resistance +2,
Wand of Cure Light Wounds (47),
Backpack (½ lb)
In backpack
Gunsmith's Kit (2 lb),
Cold iron bullets (28) (½ lb),
Black Powder (20) (1 lb),
Pathfinder's Kit (Bedroll, belt pouch, clay mug, 2 fishhooks, flint and steel, sewing needle, signal whistle, 50 feet of string, 50 feet of thread, waterskin, 7 trail rations, whetstone; 6½ lb),
Small Mwk (Battered) Pistol (2 lb)
Wealth ??? gp
Encumbrance 16¼ lb. without backpack, 26¼ lb. with backpack (24 ¾ lb. light/49 ½ lb. medium/75 lb. heavy)
Notes G = Gunslinger bonus feat, F = Fighter bonus feat, 1 = +3 to avoid punishment by lawful authority 2 = +2 to steal items without being noticed 3 = +1 bonus to CMD against disarm and sunder attempts while wielding a pistol 4 = +3 against members of the Sczarni faction
Member of the Thieves' Guild Nearly every community, from the smallest village to the teeming metropolis, has a criminal underground, and most have one or more thieves’ guilds to look out for the interests of those on the opposite side of the law. As a member of one such thieves’ guild, you gain a +2 circumstance bonus on Sleight of Hand checks to steal items without being noticed. You can use Sleight of Hand to make Day Job rolls.
Load | Max Dex | Check Penalty | Speed | Run |
---|---|---|---|---|
Light | +8* | -0* | 20 ft. | x4 |
Medium | +3 | -3 | 15 ft. | x4 |
Heavy | +1 | -6 | 15 ft. | x3 |
* as per armor
Hometown | Riddleport | Height | 96,5 cm / 3'2" |
---|---|---|---|
Ethnicity | Varisian | Weight | 16,8 kg / 37 lbs. |
Nationality | Varisian | Hair | Fair |
Religion | Calistria | Eyes | Green |
# | Päivämäärä | Skenaario | PP | GP | GM |
1. | 2011-09-03 | Intro 1: First Steps—Part I: In Service to Lore | 2 | 417 | X |
2. | 2011-09-03 | Intro 2: First Steps—Part II: To Delve the Dungeon Deep | 2 | 419 | X |
3. | 2011-09-04 | Intro 3: First Steps—Part III: A Vision of Betrayal | 2 | 401 | X |
4. | 2012-05-10 | #3-18: The God's Market Gamble | 0 | 339 + 5 | NiTessine |
5. | 2012-08-02 | #2-15: Shades of Ice, part I - Written in Blood | 2 | 500 | X |
6. | 2012-08-10 | #3-21: The Temple of Empyreal Enlightenment | 2 | 512 + 5 | Zathow |
7. | 2012-08-22 | #2-19: Shades of Ice, Part III - Keep of the Huscarl King | 2 | 508 | X |
8. | 2012-08-27 | #3-02: Sewer Dragons of Absalom | 2 | 1287 + 5 | Zathow |
9. | 2012-12-05 | #23: Tide of Morning | 2 | 546 | X |
10. | 2012-12-18 | #4-07: Severing Ties | 2 | 1913 | X |
11. | 2013-01-02 | #4-11: The Disappeared | 2 | 1850 | X |
12. | 2013-01-12 | #4-09: The Blakros Matrimony | 2 | 1257 | X |
13. | 2013-02-11 | #4-06: The Green Market | 1 | 2657 + 50 | Zathow |
14. | 2013-05-07 | #3-16: Midnight Mauler | 1 | 3160 + 20 | Isikala |
15. | 2013-07-04 | #4-14: My Enemy's Enemy | 2 | 1239 + 20 | MaryLeathert |
16. | 2013-09-15 | Special: Year of the Shadow Lodge | 2 | 2500 + 10 | FranKc |
17. | 2014-02-13 | #2-21: The Dalsine Affair | 2 | 2251 + 75 | Loviatar |
18. | 2014-05-19 | #5-18: Stranger Within | 2 | ? + 10 | NiTessine |
19. | 2014-09-13 | #5-99: Paths We Choose | 2 | ? + 10 | Agape |
20. | 2015-04-01 | #5-24 Assault on the Wound | 2 | ? | Curaigh |
21. | 2016-07-02 | #6-98 Serpents Rise | 2 | ? | Atteisti |
Headband of Charisma +2 (4000 gp)
Belt of Dexterity +2 (4000 gp)
Swarmbane Clasp (3000 gp)
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