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Female Human Inquisitor (Sanctified Slayer) of Zon-Kuthon 12
Lawful Evil Medium Humanoid (Human)


Init +10 (+7 dex, +3 wis)
SensesPerception +18


AC 23, touch 15 , flat-footed 18 ; (+7 armor, +5 dex, +1 natural)
AC with buffs: Shield of Faith +4 deflection, +2 enhancement: 29, 19, 24
HP 102 (12d8 (8+8+5+5+5+5+5+5+5+5+5+5) + 24 con + 12 fcb)
Fort +13 (con +2, inquisitor +8, +3 resistance)
Refl +14 (dex +7, inquisitor +4, +3 resistance)
Will +14 (wis +3, inquisitor +8, +3 resistance)
Special Defences:

  • Stalwart (Ex): At 11th level, an inquisitor can use mental and physical resiliency to avoid certain attacks. If she makes a Fortitude or Will saving throw against an attack that has a reduced effect on a successful save, she instead avoids the effect entirely. This ability can only be used if the inquisitor is wearing light armor, medium armor, or no armor. A helpless inquisitor does not gain the benefit of the stalwart ability.

Speed 30ft, with armor 30ft
1-handed Melee +1 Agile Dagger +17/+12 1d4+8 (P/S/19-20/*2)


Ranged +1 Light Crossbow +18/+13 1d8+1 (P/17-20/*2/Range 80)
Ranged+Studied +1 Light Crossbow +21/+16 1d8+4 (P/17-20/*2/Range 80)
Ranged+Studied+Rapid Shot +1 Light Crossbow +19/+19/+14 1d8+4 (P/17-20/*2/Range 80)
Ranged+Studied+Rapid Shot+Deadly Aim +1 Light Crossbow +16/+16/+11 1d8+10 (P/17-20/*2/Range 80)
Ranged+Studied+Rapid Shot+Deadly Aim+Greater Bane +1 Light Crossbow +18/+18/+13 1d8+12+4d6 (P/17-20/*2/Range 80)
Ranged+Studied+Rapid Shot+Deadly Aim+Greater Bane+kaikki buffit +1 Light Crossbow +24/+24/+24/+19 1d8+18+4d6+(3d6 sneak) (P/17-20/*2/Range 80)


Inquisitor Spells:(CL 12, Concentration +15, vs SR +12)
4th (3+0/day)(DC 17) Divine Power, Freedom of Movement, Greater Invisibility, Shadow Barbs
3rd (4+1/day)(DC 16) Deeper Darkness, Heroism, Magic Vestment, Greater Magic Weapon
2nd (5+1/day)(DC 15) Align Weapon, Invisibility, Knock, See Invisibility, Weapon of Awe
1st (5+1/day)(DC 14) Comprehend Languages, Cure Light Wounds, Divine Favor, Remove Fear, Shield of Faith, True Strike
Orisons (6) Bleed, Create Water, Detect Magic, Detect Poison, Light, Read Magic
Special Attacks:

  • Studies Target +3/+3 (Swift), Greater Bane +2/+4d6(17/day). +3d6 sneak attack, kaikki buffit (Divine power (+4/+4), Heroism (+2/+0), Weapon of Awe (+0/+2), Greater Magic Weapon (+2/+2)

Inquisitor Teamwork Feat (Solo tactics):
Escape Route, Outflank, Improved Outflank, Shake It Off:


Str 12 , Dex 24, Con 14, Int 10, Wis 16, Cha 10
Base Atk +9; CMB +10; CMD 27
Feats

  • 1: Point-Blank Shot (Level 1 feat), Precise Shot (Human Feat), Blind-Fight (Domain feat)
  • 3: Rapid Reload (Light Crossbow)
  • 5: Rapid Shot
  • 7: Weapon Focus (Light Crossbow)
  • 8: Weapon Finesse (Talented Slayer)
  • 9: Deadly Aim
  • 11: Improved Critical (Light Crossbow)

Skills acp: -1; total skill ranks: 84 (Inquisitor 6, Human 1)

  • Acrobatics(3) +9
  • Appraise
  • Bluffc
  • Climbc(1) +4
  • Craftc
  • Diplomacyc
  • Disable device
  • Disguisec
  • Escape artist
  • Fly
  • Handle animal
  • Healc +18
  • Intimidatec +21
  • Knowledge(arcana)'^c^ +6 / +9 to identify creatures
  • Knowledge(dungeoneering)c +5 / +8 to identify creatures
  • Knowledge(engineering)
  • Knowledge(geography)
  • Knowledge(history)
  • Knowledge(local)
  • Knowledge(nature)'^c^ '^c^ +6 / +9 to identify creatures
  • Knowledge(nobility)
  • Knowledge(planes)c '^c^ +6 / +9 to identify creatures
  • Knowledge(religion)c '^c^ +6 / +9 to identify creatures
  • Linguistics
  • Perception +18
  • Perform (Dance)
  • Professionc
  • Ride +18
  • Sense motivec +24
  • Sleight of hand
  • Spellcraftc +8
  • Stealthc +14
  • Survival +11
  • Swim +4
  • Use magic devicec

Traits:


  • Languages: Common
    RSQ Skilled, Bonus Feat
    SQ Domain, studied target, monster lore, orisons, stern gaze, Cunning initiative, detect alignment, track, Solo tactics, teamwork feat, sneak attack, Bane, discern lies, talented slayer, Stalwart, Greater bane

On person: Efficient Quiver, +1 Agile Dagger, +1 Light Crossbow
In backpack:a backpack, a bedroll, a belt pouch, candles (10), a flint and steel, an iron pot, mess kit, rope, soap, torches (10), trail rations (5 days), and a waterskin, Disguise kit, Healer's kit
Wealth
Mule:
Potions/Oils: Potion of Darkvisionx2, Holy Weapon Balmx5
Scrolls:
Wands: CLW Wand (50)
Miscs:
Ioun Stones:
Encumbrance lb. without backpack (//), lb. with backpack


Wondrous Items

  • Head
  • Headband Headband of Inspired Wisdom +2
  • Face/Eyes
  • Neck Amulet of Natural Armor +1
  • Shoulders Cloak of Resistance +3
  • Chest Bane Baldric
  • Body
  • Armor +1 Mithral Breastplate
  • Belt Belt of incredible dexterity +4
  • Wrist
  • Hand
  • Ring
  • Ring
  • Feet

Notes

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