Satakieli

Chaotic Good Female [Valet] Lyrakien (Outsider: Chaotic, Good, Azata, Extraplanar)


Hit Points: 29
Speed: 30ft land/80ft flight (perfect)
Armor Class: 19 (+4 Dexterity, +3 Natural, +2 Size), touch 16, flat-footed 15
Saves: Fort +3, Ref +9, Will +81
BAB/CMB/CMD: +5/+7/14
Attack (melee): Touch +11
Starlight Blast: 1d4 (+1 per alignment step), 5-foot burst, DC 14


Abilities: SStr 5, Dex 19, Con 12, Int 14, Wis 17, Cha 20
Feats: Skill Focus (Perception)
Skills: Acrobatics +10, Appraise +3, Bluff +11, Diplomacy +15, Disable Device +5, Disguise +6, Escape Artist +13, Fly +16, Knowledge [Local] +3, Knowledge [Planes] +8, Linguistics +3, Perception +11, Perform [Comedy] +11, Perform [Dance] +10, Perform [Percussion] +11, Perform [Sing] +12, Sleight of Hand +5, Stealth +18, Spellcraft +5, Swim -2, Use Magic Device +12 Languages: Celestial, Draconic, Infernal, Truespeech


Special Qualities and abilities: Improved evasion, Share spells, Empathic link, Deliver Touch Spells, Traveler's Friend


Spell-Like Abilities (CL 7; concentration +12)

Constant Detect evil, Detect magic, Freedom of movement
At will Dancing lights, Daze (DC 15), Summon instrument, Ventriloquism (DC 16)
1/hour Prestidigitation
1/day Cure light wounds, Lesser confusion (DC 16), Silent image (DC 16)
1/week Commune (6 questions, CL 12th)

1 +4 vs enchantment spells and effects


Starlight Blast: As a standard action once every 1d4 rounds, a lyrakien can tap into the divine power of Elysium, unleashing a blast of holy starlight in a 5-foot burst. All creatures in this area take 1d4 points of holy damage, plus 1 point for each step their alignment deviates from chaotic good. For example, a chaotic neutral or neutral good creature would take 1d4+1 points of damage, a neutral creature would take 1d4+2 points of damage, and a lawful evil creature would take 1d4+4 points of damage. A DC 12 Reflex save negates this damage. Chaotic good creatures are unaffected by this ability. The save DC is Constitution-based.
Traveler's Friend: The performances and company of a lyrakien ease the burden of travel. Once per day, a creature may spend a minute listening to a lyrakien’s performance— doing so removes the effects of exhaustion and fatigue from the listener

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