Toiminnot
Sivusto
Attributes
Strength | 2 | Charisma | 3+2 epic | Perception | 5+2 epic | |||
Dexterity | 3 | Manipulation | 4+2 epic | Intelligence | 4+2 epic | |||
Stamina | 2+1 epic | Appearance | 2 | Wits | 2 |
Abilities
x | Academics | 3 | Craft (Book binding) | 2 | Melee | - | ||||
Animal Ken | - | Craft [type] | - | Occult | 4 | |||||
x | Art (Writing) | 1 | Craft [type] | - | x | Politics | 3 | |||
Art [type] | - | Empathy | 3 | x | Presence | 3 | ||||
Athletics | - | x | Fortitude | 1 | Science (Astronomy) | 2 | ||||
Awareness | 3 | Integrity | 3 | Science [type] | - | |||||
Brawl | - | x | Investigation | 2 | Science [type] | - | ||||
Command | 2 | Larceny | - | Stealth | - | |||||
Control [Cars] | 1 | Marksmanship | 1 | Survival | - | |||||
Control [type] | - | Medicine | 1 | Thrown | 1 |
Virtues | Willpower | |||||
---|---|---|---|---|---|---|
Conviction | 3 | 7 dots | ||||
Harmony | 1 | Legend | ||||
Order | 4 | 4 dots | ||||
Piety | 1 | 16 points (max) |
Join battle | Soak, base | ||
---|---|---|---|
[Wits+Awareness] | 5 | 1 A / 2 L / 3 B | |
Dodge DV | Soak, armor | ||
[Dex+Athletics+Legend]/2 | 4 | - A / - L / - B |
Melee attacks
Name | Attack | Damage | Parry | Speed |
---|---|---|---|---|
Unarmed, light | 4 (unskilled) | 1B | 4 | 4 |
Unarmed, heavy | 2 (unskilled) | 5B | 3 | 5 |
Clinch | 3 (unskilled) | 2B | n/a | 6 |
Birthrights
Relic - Sundial: Sun, Moon
Guide - Magnus
Followers 1 dot
Knacks
Damage Conversion [Stamina]: [1L]: Convert Lethal damage from an incoming attack to bashing.
Benefit of the Doubt [Charisma]: [1L]: Force someone not to dismiss your next statement.
Inspirational Figure [Charisma]: [1L]: Give an inspiring speech to give all listeners a point of Willpower when it's over.
God's Honest [Manipulation]: [1L]: Make a gesture of trustworthiness while telling a lie to make it completely believed.
Takes One to Know One [Manipulation]: Always know when a lie is told. Those using God's Honest trigger a normal detect lies attempt.
Predatory Focus [Perception]: Track by scent or near-invisible physical traces with a successful Perception + Survival roll.
Unfailing Recognition [Perception]: [1W?]: Automatically recognize those Fatebound to you. Can spend 1 Willpower to lock a non-Fatebound person into the knack and be able to recognize them from there on out.
Fast Learner [Intelligence]: 1/2 xp to learn Academics, Medicine, Occult, Politics or Science.
Know-it-All [Intelligence]: You're a wellspring of obscure trivia that can help when the band is stumped.
Boons
Penetrating Glare [Sun: 1]: See clearly through smoke, fog, murky water you're in, and other barriers through which others would see only silhouettes. Can perfectly in dim light.
Ren Harvest [Heku: 1]: When someone speaks of your deeds, regain (Cha+Empathy successes) Legend. The tale must be uttered or written without the Scion's interference.
Sekem Blaze [Heku: 2]: [1L]: An animal who meets your gaze flees instantly. A mortal or ghost is cowed for the scene. A Scion or Titanspawn of lower Legend is cowed. Scions or Titanspawn of equal Legend may spend 1W to resist. Those with higher Legend are immune. An aggressive action by you ends the effect.
Experience:9 unspent (30 total)
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