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Plague Knight

Male? Tengu0 Alchemist(Mindchemist) 3
Chaotic Neutral Medium Humanoid(Tengu)
Player mosillan (37103-30)
XP 6
Prestige/Fame 8/10


Init +3 (+3 dex)
Senses Perception +9, low-light vision


AC 17, touch 13, flat-footed 14; (+3 dex, +4 armor)(+4 shield, +2 NA, +1 dex, +1 size)
HP 24 (3d8 + 3x 1 con + 3 fc)
Fort +4 (con +1, class +3, resistance +0)
Refl +6 (dex +3, class +3, resistance +0)
Will +3 (wis +1, class +1, resistance +0, trait +1)
Special Defenses:

  • Cognatogen
    • +2 Natural armor | -1 CMB&CMD
  • Reduce Person
    • +2 to AC, +1 Reflex save | -1 CMD
  • Alchemist - Poison resistance
    • +2 against poisons

Speed 30ft, with armor 30ft
Melee

  • Bite +2 1d3 (x2)

Ranged

  • Bomb +5 2d6+4 (x2) DC 14 8/day range: 20ft (fire)

Special Offenses:

  • Point-Blank Shot
    • Ranged +1 attack & damage if target is in 30ft
  • Cognatogen
    • +2 damage to bombs, +2 DC to bombs
  • Reduce Person
    • +2 attack to bombs

Extracts usually prepared (CL 3, Concentration +6)
1st (3+1/day) (DC 14)- 2x Reduce Person, Shield, Comprehend Languages
Extracts known


Str 10 Dex 16 Con 12 Int 16 Wis 12 Cha 10
Base Atk +2; CMB 2; CMD 15
Feats


Skills acp: -0; total skill ranks: 3x (4+3) = 21

  • Acrobatics (3) +6
  • Appraisec +3
  • Bluff +0
  • Climb +0
  • Craft(alchemy)c (1) +7
  • Diplomacy +0
  • Disable devicec (1) +7
  • Disguise +0
  • Escape artist +3
  • Flyc +3
  • Handle animal +0
  • Healc (1) +5
  • Intimidate +0
  • Knowledge(arcana)c (1) +10
  • Knowledge(dungeoneering) +6
  • Knowledge(engineering) +6
  • Knowledge(geography) +6
  • Knowledge(history) (1) +7
  • Knowledge(local) (1) +7
  • Knowledge(nature)c (1) +10
  • Knowledge(nobility) +6
  • Knowledge(planes) +6
  • Knowledge(religion) (1) +7
  • Linguistics +3
  • Perceptionc (3) +9
  • Perform +0
  • Professionc +1
  • Ride +3
  • Sense motive +1
  • Sleight of handc (1) +7
  • Spellcraftc (1) +7
  • Stealth +5
  • Survivalc (1) +4
  • Swim +0
  • Use magic devicec (1) +4

Traits Firebug1 2
Languages Common, Tengu, Draconic, Aklo, Sylvan
RSQ Sneaky, Glide, Exotic Weapon Training, Natural Weapons
SQ Alchemy, bomb 2d6 (DC 10+int+½lvl | int+lvl+2/day), Cognatogen, throw anything, Poison Resistance +2, Discovery(Directed blast/Exploding bomb/Presices Bombs), Perfect Recall, Swift Alchemy


On person:
In backpack:
Mule:
Potions/Oils:
Scrolls:
Wands:
Miscs:
Ioun Stones:
Encumbrance m lb. without backpack (33/66/100), M lb. with backpack (38/76/115)


Wondrous Items

  • Head
  • Headband
  • Face/Eyes
  • Neck
  • Shoulders
  • Chest
  • Body
  • Armor
  • Belt
  • Wrist
  • Hand
  • Ring
  • Ring
  • Feet

Notes

  • 0
  • 1You were the child of a gunsmith or alchemist and always enjoyed experimenting with fiery alchemical items and minor explosives. You gain a +1 trait bonus on attack rolls made with thrown splash weapons and alchemist bombs.
  • 2

Things to buy


Tulevaisuus


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