Pathfinder Society -hahmot
Picture is a concept art form the canceled Darth Maul game by Red Fly Studio.
Mr. Opress
Male Tiefling(Oni-Spawn)0 Magus(kensai) 1
Lawful Neutral Medium Outsider(Native)
Player mosillan (37103-31)
XP 1
Prestige/Fame 2/2
Init +2 (+2 dex)
Senses Perception +1, Darkvision 60'
AC 12, touch 12, flat-footed 10; (+2 dex)(+1 dodge, +1 int, +4 armor, +4 shield)
HP 11 (1d8 + 1 x 2 con + 1 fc)
Fort +4 (con +2, class +2, resistance +0)
Refl +2 (dex +2, class +0, resistance +0)
Will +3 (wis +1, class +2, resistance +0)
Special Defences:
- Fiendish Resistance
- cold 5
- electricity 5
- fire 5
Speed 30ft
Melee
- Twin-blade Sword +4 1d8+4 (19-20/x2)
- Twin-blade Sword +0/-4 1d8+3 (19-20/x2)
Ranged
Spell-like Ability (CL1, Concentration -2)
Alter Self
Spells prepared (CL 1, Concentration +3)
*+1 trait bonus on concentration checks.
*+4 trait bonus on concentration checks while grappled, pinned in violent weather or entangled.
1st (0+1/day) (DC 13)- Burning Hands
Cantrips (DC 12)- Open/Close, Detect Magic, Acid Splash
Spells known
- 1st: Burning Hands, Shield, Shocking Grasp, Jump, Magic Missile
- Cantrips: All
Str 17 Dex 14 Con 14 Int 15 Wis 12 Cha 5
Base Atk 0; CMB 3; CMD 15
Feats
- Exotic Weapon Proficiensy(Twin-blade Sword) (kensai 1)
- Weapon Focus(Twin-bladed Sword) (kensai 1)
- Artful Dodge (1st)
Skills acp: -0; total skill ranks: 4
- Acrobatics +2
- Appraise +2
- Bluff -3
- Climbc +3
- Craftc +2
- Diplomacy -3
- Disable device +2
- Disguise -1
- Escape artist +2
- Flyc +2
- Handle animal -3
- Heal +1
- Intimidatec -1
- Knowledge(arcana)c (1) +6
- Knowledge(dungeoneering)c +2
- Knowledge(engineering) +2
- Knowledge(geography) +2
- Knowledge(history) +2
- Knowledge(local) +2
- Knowledge(nature) +2
- Knowledge(nobility) +2
- Knowledge(planes)c (1) +6
- Knowledge(religion) +2
- Linguistics +2
- Perception +1
- Perform -3
- Professionc +1
- Ridec +2
- Sense motive +1
- Sleight of hand +2
- Spellcraftc (1) +6
- Stealth +2
- Survival +1
- Swimc +3
- Use magic devicec (1) +7
Traits Desperate Resolve1 Clever Wordplay(UMD)2
Languages Common, Abyssal, Infernal, Draconic
RSQ Fiendish Resistance, Skilled, Prehensile Tail
SQ Arcane Pool, Spell Combat, Canny Defense
On person:
In backpack:
Mule:
Potions/Oils:
Scrolls:
Wands:
Miscs:
Ioun Stones:
Encumbrance m lb. without backpack (86/173/260), M lb. with backpack (100/200/300)
Wondrous Items
- Head
- Headband
- Face/Eyes
- Neck
- Shoulders
- Chest
- Body
- Armor
- Belt
- Wrist
- Hand
- Ring
- Ring
- Feet
Notes
- 0
- 1You are adept at casting spells even in the most precarious situations. You gain a +1 trait bonus on concentration checks. This trait bonus increases to +4 when you are grappled, pinned, in violent weather, or entangled.
- 2Your cunning and logic are more than a match for another’s confidence and poise. Choose one Charisma-based skill. You attempt checks with that skill using your Intelligence modifier instead of your Charisma modifier.
Things to buy
Tulevaisuus
- 2: Magus 2:
- 3: Magus 3: FEAT: Two-weapon Fighting
- 4: Magus 4: STR +1
- 5: Magus 5: FEAT:
- 6: Magus 6:
- 7: Magus 7: FEAT:
- 8: Magus 8: INT +1
- 9: Magus 9: FEAT: