Male Human Inquisitor (Preacher) 16 of Horus
Lawful Neutral Medium Humanoid (Human)
Player Nostrix (<140263-1>)


Init +20 (+7 dex +2 trait +1 ioun stone, +2 luck, +4 feat, +4 wis)
Senses Perception +38 (+42 with heroism, awareness)


AC 24, touch 16, flat-footed 17; (+6 dex, +8 armor)
HP 147 (16d8 + 48 con + 16 fcb)
Fort +21 (con +3, class +10, resistance +5, +2 luck, +1 competence) Heroism +2, Purity +4
Refl +20 (dex +7, class +5, resistance +5, +2 luck, +1 competence) Heroism +2, Purity +4
Will +23 (wis +4, class +10, resistance +5, +2 luck, +1 competence, +1 untyped) Heroism +2, Purity +4
Special Defences: Stalwart, Evasion, 50% vs Crit/Sneak attack, Resist negative energy (10)
Determination 6/day:

  • Agression: Reroll attack roll as free action.
  • Defense: +4 insight bonus to AC when hit by melee/ranged as immediate action.
  • Warning: Reroll attack roll vs ally within 30 feet.

Speed 30ft, with armor 30ft
Melee Masterwork Khopesh +15/+10/+5 1d8+2 (19-20/x2)


Ranged +3 Adaptive Seeking Composite Greenwood Longbow +25/+20/+15 1d8+6 (19-20/x3)
Buffs that are always on
Ranged +PBS +Rapid Shot +Manyshot +Deadly Aim +Heroism +Gr. Bane +3 Adaptive Seeking Composite Greenwood Longbow +24(2hits)/+24/+19/+14 1d8+4d6+17 (19-20/x3) (Average 34, Crit: 70)
All buffs active
Ranged +PBS +Rapid Shot +Manyshot +Deadly Aim +Gr. Bane +Heroism +Judgement +Divine Power +Weapon of Awe +3 Adaptive Seeking Composite Greenwood Longbow +34(2hits)/+34/+34/+29/+24 1d8+4d6+31 (19-20/x3) (Average 50, Crit: 121)

Third Judgement 6/day: Justice, Destruction, Purity: Profane +4 Saves, +4 attack, +6 damage
Greater Bane 21 rounds/day:+2 attack, 4d6+2 damage
Exploit weakness: Crit ignores all DR, stops regeneration.


Spells:(CL 16) Concentration: +20
6th (1+0/day) Heal, Invoke Deity
5th (3+0/day) True Seeing, Divine Pursuit, Litany of vengeance, Gr.Lend Judgement
4th (4+1/day) Divine Power, Freedom of Movement, Stoneskin, Named Bullet, Gr.Invisibility
3rd (5+1/day) Heroism, Invisibility Purge, Magic Vestment, Magic Circle vs Evil, Dispel Magic
2nd (5+1/day) See Invisibility, Weapon of Awe, Invisibility, Resist Energy, Lesser Restoration, Align weapon
1st (5+1/day) Cure Light Wounds, Divine Favor, Shield of Faith, Expeditious Retreat, Heightened Awareness
0th Detect magic, Guidance, Create Water, Light, Stabilize, Read Magic



Str 14 , Dex 24, Con 16, Int 12, Wis 18, Cha 10
Base Atk +12; CMB +14; CMD 30
Feats

  • 1: Point Blank Shot
  • 1: Precise Shot (human bonus feat)
  • 3: Rapid Shot
  • 5: Boon Companion
  • 7: Manyshot
  • 9: Deadly Aim
  • 11: Improved Critical (Longbow)
  • 13: Improved Initiative
  • 15: Clustered shots

Skills acp: 0; total skill ranks: 128 Normally +2 Heroism, +2 Awareness Knowledges

  • Acrobatics (1) +9
  • Appraise (0) +1
  • Bluffc (1) +9
  • Climbc (1) +8
  • Craft c (0) +3
  • Diplomacyc (12) +20
  • Disable device (7) +15
  • Disguisec (1) +9
  • Escape artist (1) +9
  • Flyc (1) +12
  • Handle animal (3) +8 (+14 vs Mauser)
  • Healc (1) + 10
  • Intimidatec (4) +17
  • Knowledge(arcana)c (5) +11 +15 w/monster knowledge
  • Knowledge(dungeoneering)c (5) +11 +15 w/monster knowledge
  • Knowledge(local) (16) +19 +23 w/monster knowledge
  • Knowledge(nature)c (5) +11 +15 w/monster knowledge
  • Knowledge(planes)c (5) +11 +15 w/monster knowledge
  • Knowledge(religion)c (5) +11 +15 w/monster knowledge
  • Linguistics (2) +5
  • Perceptionc (16) +38
  • Perform (Tiny Sad Violin) (0) +5
  • Profession Scribec (1) +12
  • Ridec (5) +18
  • Sense motivec (9) +27
  • Sleight of hand (1) +9
  • Spellcraftc (1) +7
  • Stealthc (4) +15
  • Survivalc (11) +20 +28 to track
  • Swimc (1) +8
  • Use magic device (1) +6

Traits: Reactionary, Fate's Favored
Languages: Common, Osiriani, Ancient Osiriani, Thassilonian, Azlanti
RSQ Bonus Feat, Skilled
SQ Domain (feather) +1/2 level to perception, +2 initiative on surprise round, animal companion (Mauser the lion)


On person:MW Thieves tools, Mithral chain shirt, Adaptive seeking +3 greenwood composite longbow, MW Khopesh, Wayfinder, Holy Symbol (Horus), Handy Haversack, Cloak of resistance +5, Belt of physical might +2, Circlet of persuasion, Efficient Quiver (60 adamantine durable), Efficient Quiver (30 blunt durable, 30 ghost salt), Swarmbane clasp, Luckstone, Eyes of the eagle, Ring of evasion, Lesser talisman of life, Mnemonic vestment, 2xLesser Rod of extend spell
Mnemonic Vestment scrolls:death ward, restoration, remove disease, blessings of the mole, remove curse, remove paralysis, tongues, calm emotions, endure elements
Wealth 9,000
Potions/Oils: Oil of Daylight, Oil of Grease, Potion of Touch of the Sea
Wands:
Miscs: Stone of Good Luck (Luckstone)
Ioun Stones: Scarlet and blue (+2 int, Kn: Local), Cracked Dusty Rose (+1 init), Cracked Pale Green prism (+1 competence to attack), Cracked pale green prism (+1 competence to saves) Opalescent white pyramis(slotted, weapon focus)
Encumbrance lb. without backpack (//), lb. with backpack


Wondrous Items

  • Head Circlet of Persuasion
  • Headband Headband of Inspired Wisdom +4
  • Face/Eyes Eyes of the Eagle
  • Neck Lesser Talisman of Life / Swarmbane Clasp
  • Shoulders Cloak of Resistance +5
  • Chest Bane baldric
  • Body Mnemonic Vestment
  • Armor +1 Moderate Fortification Deathless Mithral Chain Shirt (+4 magic vestment)
  • Belt Belt of Physical Might +4 (Dex, Con)
  • Wrist Gr. Bracers of Archery
  • Hand First aid gloves [10]
  • Ring Ring of Evasion
  • Ring
  • Feet

Notes

  • 0
  • 1
  • 2

Mauser

Male Lion (cat, big) Animal Companion 16
Neutral Large Animal


Init +4
Senses Perception +7, low-light vision


AC 36, touch 15, flat-footed 31; (+8 armor, +13 nat. armor +5 Dex, -1 size, +1 dodge)
hp 136
Fort +18, Ref +18, Will +17 (+4 vs. enchantment)
Special Defenses Impr. Evasion


Speed 40 ft.
Melee+Power Attack Bite +17 1d8+16 (+grab) (B/S/P, x2), Claws x2 +17 1d6+16 (B/S, x2)
Special attacks: grab, pounce, rake (1d6)


Str 28 (+9), Dex 20 (+5), Con 18 (+4), Int 3 (-4), Wis 15 (+2), Cha 10 (0)
Base Atk +9; CMB +19; CMD 31
Feats Power Attack (-3 to hit, +6 to dmg.), Combat Reflexes, Narrow Frame, Toughness, Iron Will, Dodge, Extra item slot (shoulders)
Skills (ACP 0) Acrobatics +12, Climb +12, Perception +6, Stealth +8, Swim +11, Survival +5
Tricks (13) Attack, Attack Everything, Flank, Work, Exclusive, Down, Deliver, Track, Stay, Heel, Guard, Defend, Aid
SQ Link, Share Spells
Equipment Training harness, Mithral chain shirt barding (+4 magic vestment), Exotic riding saddle, Amulet of mighty fists +1, Cloak of resistance +5

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